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/home/tahkoom/public_html/wp-includes/js/jquery/ui/sortable.js
/*!
* jQuery UI Sortable 1.13.3
* https://jqueryui.com
*
* Copyright OpenJS Foundation and other contributors
* Released under the MIT license.
* https://jquery.org/license
*/
//>>label: Sortable
//>>group: Interactions
//>>description: Enables items in a list to be sorted using the mouse.
//>>docs: https://api.jqueryui.com/sortable/
//>>demos: https://jqueryui.com/sortable/
//>>css.structure: ../../themes/base/sortable.css
( function( factory ) {
"use strict";
if ( typeof define === "function" && define.amd ) {
// AMD. Register as an anonymous module.
define( [
"jquery",
"./mouse",
"../data",
"../ie",
"../scroll-parent",
"../version",
"../widget"
], factory );
} else {
// Browser globals
factory( jQuery );
}
} )( function( $ ) {
"use strict";
return $.widget( "ui.sortable", $.ui.mouse, {
version: "1.13.3",
widgetEventPrefix: "sort",
ready: false,
options: {
appendTo: "parent",
axis: false,
connectWith: false,
containment: false,
cursor: "auto",
cursorAt: false,
dropOnEmpty: true,
forcePlaceholderSize: false,
forceHelperSize: false,
grid: false,
handle: false,
helper: "original",
items: "> *",
opacity: false,
placeholder: false,
revert: false,
scroll: true,
scrollSensitivity: 20,
scrollSpeed: 20,
scope: "default",
tolerance: "intersect",
zIndex: 1000,
// Callbacks
activate: null,
beforeStop: null,
change: null,
deactivate: null,
out: null,
over: null,
receive: null,
remove: null,
sort: null,
start: null,
stop: null,
update: null
},
_isOverAxis: function( x, reference, size ) {
return ( x >= reference ) && ( x < ( reference + size ) );
},
_isFloating: function( item ) {
return ( /left|right/ ).test( item.css( "float" ) ) ||
( /inline|table-cell/ ).test( item.css( "display" ) );
},
_create: function() {
this.containerCache = {};
this._addClass( "ui-sortable" );
//Get the items
this.refresh();
//Let's determine the parent's offset
this.offset = this.element.offset();
//Initialize mouse events for interaction
this._mouseInit();
this._setHandleClassName();
//We're ready to go
this.ready = true;
},
_setOption: function( key, value ) {
this._super( key, value );
if ( key === "handle" ) {
this._setHandleClassName();
}
},
_setHandleClassName: function() {
var that = this;
this._removeClass( this.element.find( ".ui-sortable-handle" ), "ui-sortable-handle" );
$.each( this.items, function() {
that._addClass(
this.instance.options.handle ?
this.item.find( this.instance.options.handle ) :
this.item,
"ui-sortable-handle"
);
} );
},
_destroy: function() {
this._mouseDestroy();
for ( var i = this.items.length - 1; i >= 0; i-- ) {
this.items[ i ].item.removeData( this.widgetName + "-item" );
}
return this;
},
_mouseCapture: function( event, overrideHandle ) {
var currentItem = null,
validHandle = false,
that = this;
if ( this.reverting ) {
return false;
}
if ( this.options.disabled || this.options.type === "static" ) {
return false;
}
//We have to refresh the items data once first
this._refreshItems( event );
//Find out if the clicked node (or one of its parents) is a actual item in this.items
$( event.target ).parents().each( function() {
if ( $.data( this, that.widgetName + "-item" ) === that ) {
currentItem = $( this );
return false;
}
} );
if ( $.data( event.target, that.widgetName + "-item" ) === that ) {
currentItem = $( event.target );
}
if ( !currentItem ) {
return false;
}
if ( this.options.handle && !overrideHandle ) {
$( this.options.handle, currentItem ).find( "*" ).addBack().each( function() {
if ( this === event.target ) {
validHandle = true;
}
} );
if ( !validHandle ) {
return false;
}
}
this.currentItem = currentItem;
this._removeCurrentsFromItems();
return true;
},
_mouseStart: function( event, overrideHandle, noActivation ) {
var i, body,
o = this.options;
this.currentContainer = this;
//We only need to call refreshPositions, because the refreshItems call has been moved to
// mouseCapture
this.refreshPositions();
//Prepare the dragged items parent
this.appendTo = $( o.appendTo !== "parent" ?
o.appendTo :
this.currentItem.parent() );
//Create and append the visible helper
this.helper = this._createHelper( event );
//Cache the helper size
this._cacheHelperProportions();
/*
* - Position generation -
* This block generates everything position related - it's the core of draggables.
*/
//Cache the margins of the original element
this._cacheMargins();
//The element's absolute position on the page minus margins
this.offset = this.currentItem.offset();
this.offset = {
top: this.offset.top - this.margins.top,
left: this.offset.left - this.margins.left
};
$.extend( this.offset, {
click: { //Where the click happened, relative to the element
left: event.pageX - this.offset.left,
top: event.pageY - this.offset.top
},
// This is a relative to absolute position minus the actual position calculation -
// only used for relative positioned helper
relative: this._getRelativeOffset()
} );
// After we get the helper offset, but before we get the parent offset we can
// change the helper's position to absolute
// TODO: Still need to figure out a way to make relative sorting possible
this.helper.css( "position", "absolute" );
this.cssPosition = this.helper.css( "position" );
//Adjust the mouse offset relative to the helper if "cursorAt" is supplied
if ( o.cursorAt ) {
this._adjustOffsetFromHelper( o.cursorAt );
}
//Cache the former DOM position
this.domPosition = {
prev: this.currentItem.prev()[ 0 ],
parent: this.currentItem.parent()[ 0 ]
};
// If the helper is not the original, hide the original so it's not playing any role during
// the drag, won't cause anything bad this way
if ( this.helper[ 0 ] !== this.currentItem[ 0 ] ) {
this.currentItem.hide();
}
//Create the placeholder
this._createPlaceholder();
//Get the next scrolling parent
this.scrollParent = this.placeholder.scrollParent();
$.extend( this.offset, {
parent: this._getParentOffset()
} );
//Set a containment if given in the options
if ( o.containment ) {
this._setContainment();
}
if ( o.cursor && o.cursor !== "auto" ) { // cursor option
body = this.document.find( "body" );
// Support: IE
this.storedCursor = body.css( "cursor" );
body.css( "cursor", o.cursor );
this.storedStylesheet =
$( "<style>*{ cursor: " + o.cursor + " !important; }</style>" ).appendTo( body );
}
// We need to make sure to grab the zIndex before setting the
// opacity, because setting the opacity to anything lower than 1
// causes the zIndex to change from "auto" to 0.
if ( o.zIndex ) { // zIndex option
if ( this.helper.css( "zIndex" ) ) {
this._storedZIndex = this.helper.css( "zIndex" );
}
this.helper.css( "zIndex", o.zIndex );
}
if ( o.opacity ) { // opacity option
if ( this.helper.css( "opacity" ) ) {
this._storedOpacity = this.helper.css( "opacity" );
}
this.helper.css( "opacity", o.opacity );
}
//Prepare scrolling
if ( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
this.scrollParent[ 0 ].tagName !== "HTML" ) {
this.overflowOffset = this.scrollParent.offset();
}
//Call callbacks
this._trigger( "start", event, this._uiHash() );
//Recache the helper size
if ( !this._preserveHelperProportions ) {
this._cacheHelperProportions();
}
//Post "activate" events to possible containers
if ( !noActivation ) {
for ( i = this.containers.length - 1; i >= 0; i-- ) {
this.containers[ i ]._trigger( "activate", event, this._uiHash( this ) );
}
}
//Prepare possible droppables
if ( $.ui.ddmanager ) {
$.ui.ddmanager.current = this;
}
if ( $.ui.ddmanager && !o.dropBehaviour ) {
$.ui.ddmanager.prepareOffsets( this, event );
}
this.dragging = true;
this._addClass( this.helper, "ui-sortable-helper" );
//Move the helper, if needed
if ( !this.helper.parent().is( this.appendTo ) ) {
this.helper.detach().appendTo( this.appendTo );
//Update position
this.offset.parent = this._getParentOffset();
}
//Generate the original position
this.position = this.originalPosition = this._generatePosition( event );
this.originalPageX = event.pageX;
this.originalPageY = event.pageY;
this.lastPositionAbs = this.positionAbs = this._convertPositionTo( "absolute" );
this._mouseDrag( event );
return true;
},
_scroll: function( event ) {
var o = this.options,
scrolled = false;
if ( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
this.scrollParent[ 0 ].tagName !== "HTML" ) {
if ( ( this.overflowOffset.top + this.scrollParent[ 0 ].offsetHeight ) -
event.pageY < o.scrollSensitivity ) {
this.scrollParent[ 0 ].scrollTop =
scrolled = this.scrollParent[ 0 ].scrollTop + o.scrollSpeed;
} else if ( event.pageY - this.overflowOffset.top < o.scrollSensitivity ) {
this.scrollParent[ 0 ].scrollTop =
scrolled = this.scrollParent[ 0 ].scrollTop - o.scrollSpeed;
}
if ( ( this.overflowOffset.left + this.scrollParent[ 0 ].offsetWidth ) -
event.pageX < o.scrollSensitivity ) {
this.scrollParent[ 0 ].scrollLeft = scrolled =
this.scrollParent[ 0 ].scrollLeft + o.scrollSpeed;
} else if ( event.pageX - this.overflowOffset.left < o.scrollSensitivity ) {
this.scrollParent[ 0 ].scrollLeft = scrolled =
this.scrollParent[ 0 ].scrollLeft - o.scrollSpeed;
}
} else {
if ( event.pageY - this.document.scrollTop() < o.scrollSensitivity ) {
scrolled = this.document.scrollTop( this.document.scrollTop() - o.scrollSpeed );
} else if ( this.window.height() - ( event.pageY - this.document.scrollTop() ) <
o.scrollSensitivity ) {
scrolled = this.document.scrollTop( this.document.scrollTop() + o.scrollSpeed );
}
if ( event.pageX - this.document.scrollLeft() < o.scrollSensitivity ) {
scrolled = this.document.scrollLeft(
this.document.scrollLeft() - o.scrollSpeed
);
} else if ( this.window.width() - ( event.pageX - this.document.scrollLeft() ) <
o.scrollSensitivity ) {
scrolled = this.document.scrollLeft(
this.document.scrollLeft() + o.scrollSpeed
);
}
}
return scrolled;
},
_mouseDrag: function( event ) {
var i, item, itemElement, intersection,
o = this.options;
//Compute the helpers position
this.position = this._generatePosition( event );
this.positionAbs = this._convertPositionTo( "absolute" );
//Set the helper position
if ( !this.options.axis || this.options.axis !== "y" ) {
this.helper[ 0 ].style.left = this.position.left + "px";
}
if ( !this.options.axis || this.options.axis !== "x" ) {
this.helper[ 0 ].style.top = this.position.top + "px";
}
//Do scrolling
if ( o.scroll ) {
if ( this._scroll( event ) !== false ) {
//Update item positions used in position checks
this._refreshItemPositions( true );
if ( $.ui.ddmanager && !o.dropBehaviour ) {
$.ui.ddmanager.prepareOffsets( this, event );
}
}
}
this.dragDirection = {
vertical: this._getDragVerticalDirection(),
horizontal: this._getDragHorizontalDirection()
};
//Rearrange
for ( i = this.items.length - 1; i >= 0; i-- ) {
//Cache variables and intersection, continue if no intersection
item = this.items[ i ];
itemElement = item.item[ 0 ];
intersection = this._intersectsWithPointer( item );
if ( !intersection ) {
continue;
}
// Only put the placeholder inside the current Container, skip all
// items from other containers. This works because when moving
// an item from one container to another the
// currentContainer is switched before the placeholder is moved.
//
// Without this, moving items in "sub-sortables" can cause
// the placeholder to jitter between the outer and inner container.
if ( item.instance !== this.currentContainer ) {
continue;
}
// Cannot intersect with itself
// no useless actions that have been done before
// no action if the item moved is the parent of the item checked
if ( itemElement !== this.currentItem[ 0 ] &&
this.placeholder[ intersection === 1 ?
"next" : "prev" ]()[ 0 ] !== itemElement &&
!$.contains( this.placeholder[ 0 ], itemElement ) &&
( this.options.type === "semi-dynamic" ?
!$.contains( this.element[ 0 ], itemElement ) :
true
)
) {
this.direction = intersection === 1 ? "down" : "up";
if ( this.options.tolerance === "pointer" ||
this._intersectsWithSides( item ) ) {
this._rearrange( event, item );
} else {
break;
}
this._trigger( "change", event, this._uiHash() );
break;
}
}
//Post events to containers
this._contactContainers( event );
//Interconnect with droppables
if ( $.ui.ddmanager ) {
$.ui.ddmanager.drag( this, event );
}
//Call callbacks
this._trigger( "sort", event, this._uiHash() );
this.lastPositionAbs = this.positionAbs;
return false;
},
_mouseStop: function( event, noPropagation ) {
if ( !event ) {
return;
}
//If we are using droppables, inform the manager about the drop
if ( $.ui.ddmanager && !this.options.dropBehaviour ) {
$.ui.ddmanager.drop( this, event );
}
if ( this.options.revert ) {
var that = this,
cur = this.placeholder.offset(),
axis = this.options.axis,
animation = {};
if ( !axis || axis === "x" ) {
animation.left = cur.left - this.offset.parent.left - this.margins.left +
( this.offsetParent[ 0 ] === this.document[ 0 ].body ?
0 :
this.offsetParent[ 0 ].scrollLeft
);
}
if ( !axis || axis === "y" ) {
animation.top = cur.top - this.offset.parent.top - this.margins.top +
( this.offsetParent[ 0 ] === this.document[ 0 ].body ?
0 :
this.offsetParent[ 0 ].scrollTop
);
}
this.reverting = true;
$( this.helper ).animate(
animation,
parseInt( this.options.revert, 10 ) || 500,
function() {
that._clear( event );
}
);
} else {
this._clear( event, noPropagation );
}
return false;
},
cancel: function() {
if ( this.dragging ) {
this._mouseUp( new $.Event( "mouseup", { target: null } ) );
if ( this.options.helper === "original" ) {
this.currentItem.css( this._storedCSS );
this._removeClass( this.currentItem, "ui-sortable-helper" );
} else {
this.currentItem.show();
}
//Post deactivating events to containers
for ( var i = this.containers.length - 1; i >= 0; i-- ) {
this.containers[ i ]._trigger( "deactivate", null, this._uiHash( this ) );
if ( this.containers[ i ].containerCache.over ) {
this.containers[ i ]._trigger( "out", null, this._uiHash( this ) );
this.containers[ i ].containerCache.over = 0;
}
}
}
if ( this.placeholder ) {
//$(this.placeholder[0]).remove(); would have been the jQuery way - unfortunately,
// it unbinds ALL events from the original node!
if ( this.placeholder[ 0 ].parentNode ) {
this.placeholder[ 0 ].parentNode.removeChild( this.placeholder[ 0 ] );
}
if ( this.options.helper !== "original" && this.helper &&
this.helper[ 0 ].parentNode ) {
this.helper.remove();
}
$.extend( this, {
helper: null,
dragging: false,
reverting: false,
_noFinalSort: null
} );
if ( this.domPosition.prev ) {
$( this.domPosition.prev ).after( this.currentItem );
} else {
$( this.domPosition.parent ).prepend( this.currentItem );
}
}
return this;
},
serialize: function( o ) {
var items = this._getItemsAsjQuery( o && o.connected ),
str = [];
o = o || {};
$( items ).each( function() {
var res = ( $( o.item || this ).attr( o.attribute || "id" ) || "" )
.match( o.expression || ( /(.+)[\-=_](.+)/ ) );
if ( res ) {
str.push(
( o.key || res[ 1 ] + "[]" ) +
"=" + ( o.key && o.expression ? res[ 1 ] : res[ 2 ] ) );
}
} );
if ( !str.length && o.key ) {
str.push( o.key + "=" );
}
return str.join( "&" );
},
toArray: function( o ) {
var items = this._getItemsAsjQuery( o && o.connected ),
ret = [];
o = o || {};
items.each( function() {
ret.push( $( o.item || this ).attr( o.attribute || "id" ) || "" );
} );
return ret;
},
/* Be careful with the following core functions */
_intersectsWith: function( item ) {
var x1 = this.positionAbs.left,
x2 = x1 + this.helperProportions.width,
y1 = this.positionAbs.top,
y2 = y1 + this.helperProportions.height,
l = item.left,
r = l + item.width,
t = item.top,
b = t + item.height,
dyClick = this.offset.click.top,
dxClick = this.offset.click.left,
isOverElementHeight = ( this.options.axis === "x" ) || ( ( y1 + dyClick ) > t &&
( y1 + dyClick ) < b ),
isOverElementWidth = ( this.options.axis === "y" ) || ( ( x1 + dxClick ) > l &&
( x1 + dxClick ) < r ),
isOverElement = isOverElementHeight && isOverElementWidth;
if ( this.options.tolerance === "pointer" ||
this.options.forcePointerForContainers ||
( this.options.tolerance !== "pointer" &&
this.helperProportions[ this.floating ? "width" : "height" ] >
item[ this.floating ? "width" : "height" ] )
) {
return isOverElement;
} else {
return ( l < x1 + ( this.helperProportions.width / 2 ) && // Right Half
x2 - ( this.helperProportions.width / 2 ) < r && // Left Half
t < y1 + ( this.helperProportions.height / 2 ) && // Bottom Half
y2 - ( this.helperProportions.height / 2 ) < b ); // Top Half
}
},
_intersectsWithPointer: function( item ) {
var verticalDirection, horizontalDirection,
isOverElementHeight = ( this.options.axis === "x" ) ||
this._isOverAxis(
this.positionAbs.top + this.offset.click.top, item.top, item.height ),
isOverElementWidth = ( this.options.axis === "y" ) ||
this._isOverAxis(
this.positionAbs.left + this.offset.click.left, item.left, item.width ),
isOverElement = isOverElementHeight && isOverElementWidth;
if ( !isOverElement ) {
return false;
}
verticalDirection = this.dragDirection.vertical;
horizontalDirection = this.dragDirection.horizontal;
return this.floating ?
( ( horizontalDirection === "right" || verticalDirection === "down" ) ? 2 : 1 ) :
( verticalDirection && ( verticalDirection === "down" ? 2 : 1 ) );
},
_intersectsWithSides: function( item ) {
var isOverBottomHalf = this._isOverAxis( this.positionAbs.top +
this.offset.click.top, item.top + ( item.height / 2 ), item.height ),
isOverRightHalf = this._isOverAxis( this.positionAbs.left +
this.offset.click.left, item.left + ( item.width / 2 ), item.width ),
verticalDirection = this.dragDirection.vertical,
horizontalDirection = this.dragDirection.horizontal;
if ( this.floating && horizontalDirection ) {
return ( ( horizontalDirection === "right" && isOverRightHalf ) ||
( horizontalDirection === "left" && !isOverRightHalf ) );
} else {
return verticalDirection && ( ( verticalDirection === "down" && isOverBottomHalf ) ||
( verticalDirection === "up" && !isOverBottomHalf ) );
}
},
_getDragVerticalDirection: function() {
var delta = this.positionAbs.top - this.lastPositionAbs.top;
return delta !== 0 && ( delta > 0 ? "down" : "up" );
},
_getDragHorizontalDirection: function() {
var delta = this.positionAbs.left - this.lastPositionAbs.left;
return delta !== 0 && ( delta > 0 ? "right" : "left" );
},
refresh: function( event ) {
this._refreshItems( event );
this._setHandleClassName();
this.refreshPositions();
return this;
},
_connectWith: function() {
var options = this.options;
return options.connectWith.constructor === String ?
[ options.connectWith ] :
options.connectWith;
},
_getItemsAsjQuery: function( connected ) {
var i, j, cur, inst,
items = [],
queries = [],
connectWith = this._connectWith();
if ( connectWith && connected ) {
for ( i = connectWith.length - 1; i >= 0; i-- ) {
cur = $( connectWith[ i ], this.document[ 0 ] );
for ( j = cur.length - 1; j >= 0; j-- ) {
inst = $.data( cur[ j ], this.widgetFullName );
if ( inst && inst !== this && !inst.options.disabled ) {
queries.push( [ typeof inst.options.items === "function" ?
inst.options.items.call( inst.element ) :
$( inst.options.items, inst.element )
.not( ".ui-sortable-helper" )
.not( ".ui-sortable-placeholder" ), inst ] );
}
}
}
}
queries.push( [ typeof this.options.items === "function" ?
this.options.items
.call( this.element, null, { options: this.options, item: this.currentItem } ) :
$( this.options.items, this.element )
.not( ".ui-sortable-helper" )
.not( ".ui-sortable-placeholder" ), this ] );
function addItems() {
items.push( this );
}
for ( i = queries.length - 1; i >= 0; i-- ) {
queries[ i ][ 0 ].each( addItems );
}
return $( items );
},
_removeCurrentsFromItems: function() {
var list = this.currentItem.find( ":data(" + this.widgetName + "-item)" );
this.items = $.grep( this.items, function( item ) {
for ( var j = 0; j < list.length; j++ ) {
if ( list[ j ] === item.item[ 0 ] ) {
return false;
}
}
return true;
} );
},
_refreshItems: function( event ) {
this.items = [];
this.containers = [ this ];
var i, j, cur, inst, targetData, _queries, item, queriesLength,
items = this.items,
queries = [ [ typeof this.options.items === "function" ?
this.options.items.call( this.element[ 0 ], event, { item: this.currentItem } ) :
$( this.options.items, this.element ), this ] ],
connectWith = this._connectWith();
//Shouldn't be run the first time through due to massive slow-down
if ( connectWith && this.ready ) {
for ( i = connectWith.length - 1; i >= 0; i-- ) {
cur = $( connectWith[ i ], this.document[ 0 ] );
for ( j = cur.length - 1; j >= 0; j-- ) {
inst = $.data( cur[ j ], this.widgetFullName );
if ( inst && inst !== this && !inst.options.disabled ) {
queries.push( [ typeof inst.options.items === "function" ?
inst.options.items
.call( inst.element[ 0 ], event, { item: this.currentItem } ) :
$( inst.options.items, inst.element ), inst ] );
this.containers.push( inst );
}
}
}
}
for ( i = queries.length - 1; i >= 0; i-- ) {
targetData = queries[ i ][ 1 ];
_queries = queries[ i ][ 0 ];
for ( j = 0, queriesLength = _queries.length; j < queriesLength; j++ ) {
item = $( _queries[ j ] );
// Data for target checking (mouse manager)
item.data( this.widgetName + "-item", targetData );
items.push( {
item: item,
instance: targetData,
width: 0, height: 0,
left: 0, top: 0
} );
}
}
},
_refreshItemPositions: function( fast ) {
var i, item, t, p;
for ( i = this.items.length - 1; i >= 0; i-- ) {
item = this.items[ i ];
//We ignore calculating positions of all connected containers when we're not over them
if ( this.currentContainer && item.instance !== this.currentContainer &&
item.item[ 0 ] !== this.currentItem[ 0 ] ) {
continue;
}
t = this.options.toleranceElement ?
$( this.options.toleranceElement, item.item ) :
item.item;
if ( !fast ) {
item.width = t.outerWidth();
item.height = t.outerHeight();
}
p = t.offset();
item.left = p.left;
item.top = p.top;
}
},
refreshPositions: function( fast ) {
// Determine whether items are being displayed horizontally
this.floating = this.items.length ?
this.options.axis === "x" || this._isFloating( this.items[ 0 ].item ) :
false;
// This has to be redone because due to the item being moved out/into the offsetParent,
// the offsetParent's position will change
if ( this.offsetParent && this.helper ) {
this.offset.parent = this._getParentOffset();
}
this._refreshItemPositions( fast );
var i, p;
if ( this.options.custom && this.options.custom.refreshContainers ) {
this.options.custom.refreshContainers.call( this );
} else {
for ( i = this.containers.length - 1; i >= 0; i-- ) {
p = this.containers[ i ].element.offset();
this.containers[ i ].containerCache.left = p.left;
this.containers[ i ].containerCache.top = p.top;
this.containers[ i ].containerCache.width =
this.containers[ i ].element.outerWidth();
this.containers[ i ].containerCache.height =
this.containers[ i ].element.outerHeight();
}
}
return this;
},
_createPlaceholder: function( that ) {
that = that || this;
var className, nodeName,
o = that.options;
if ( !o.placeholder || o.placeholder.constructor === String ) {
className = o.placeholder;
nodeName = that.currentItem[ 0 ].nodeName.toLowerCase();
o.placeholder = {
element: function() {
var element = $( "<" + nodeName + ">", that.document[ 0 ] );
that._addClass( element, "ui-sortable-placeholder",
className || that.currentItem[ 0 ].className )
._removeClass( element, "ui-sortable-helper" );
if ( nodeName === "tbody" ) {
that._createTrPlaceholder(
that.currentItem.find( "tr" ).eq( 0 ),
$( "<tr>", that.document[ 0 ] ).appendTo( element )
);
} else if ( nodeName === "tr" ) {
that._createTrPlaceholder( that.currentItem, element );
} else if ( nodeName === "img" ) {
element.attr( "src", that.currentItem.attr( "src" ) );
}
if ( !className ) {
element.css( "visibility", "hidden" );
}
return element;
},
update: function( container, p ) {
// 1. If a className is set as 'placeholder option, we don't force sizes -
// the class is responsible for that
// 2. The option 'forcePlaceholderSize can be enabled to force it even if a
// class name is specified
if ( className && !o.forcePlaceholderSize ) {
return;
}
// If the element doesn't have a actual height or width by itself (without
// styles coming from a stylesheet), it receives the inline height and width
// from the dragged item. Or, if it's a tbody or tr, it's going to have a height
// anyway since we're populating them with <td>s above, but they're unlikely to
// be the correct height on their own if the row heights are dynamic, so we'll
// always assign the height of the dragged item given forcePlaceholderSize
// is true.
if ( !p.height() || ( o.forcePlaceholderSize &&
( nodeName === "tbody" || nodeName === "tr" ) ) ) {
p.height(
that.currentItem.innerHeight() -
parseInt( that.currentItem.css( "paddingTop" ) || 0, 10 ) -
parseInt( that.currentItem.css( "paddingBottom" ) || 0, 10 ) );
}
if ( !p.width() ) {
p.width(
that.currentItem.innerWidth() -
parseInt( that.currentItem.css( "paddingLeft" ) || 0, 10 ) -
parseInt( that.currentItem.css( "paddingRight" ) || 0, 10 ) );
}
}
};
}
//Create the placeholder
that.placeholder = $( o.placeholder.element.call( that.element, that.currentItem ) );
//Append it after the actual current item
that.currentItem.after( that.placeholder );
//Update the size of the placeholder (TODO: Logic to fuzzy, see line 316/317)
o.placeholder.update( that, that.placeholder );
},
_createTrPlaceholder: function( sourceTr, targetTr ) {
var that = this;
sourceTr.children().each( function() {
$( "<td> </td>", that.document[ 0 ] )
.attr( "colspan", $( this ).attr( "colspan" ) || 1 )
.appendTo( targetTr );
} );
},
_contactContainers: function( event ) {
var i, j, dist, itemWithLeastDistance, posProperty, sizeProperty, cur, nearBottom,
floating, axis,
innermostContainer = null,
innermostIndex = null;
// Get innermost container that intersects with item
for ( i = this.containers.length - 1; i >= 0; i-- ) {
// Never consider a container that's located within the item itself
if ( $.contains( this.currentItem[ 0 ], this.containers[ i ].element[ 0 ] ) ) {
continue;
}
if ( this._intersectsWith( this.containers[ i ].containerCache ) ) {
// If we've already found a container and it's more "inner" than this, then continue
if ( innermostContainer &&
$.contains(
this.containers[ i ].element[ 0 ],
innermostContainer.element[ 0 ] ) ) {
continue;
}
innermostContainer = this.containers[ i ];
innermostIndex = i;
} else {
// container doesn't intersect. trigger "out" event if necessary
if ( this.containers[ i ].containerCache.over ) {
this.containers[ i ]._trigger( "out", event, this._uiHash( this ) );
this.containers[ i ].containerCache.over = 0;
}
}
}
// If no intersecting containers found, return
if ( !innermostContainer ) {
return;
}
// Move the item into the container if it's not there already
if ( this.containers.length === 1 ) {
if ( !this.containers[ innermostIndex ].containerCache.over ) {
this.containers[ innermostIndex ]._trigger( "over", event, this._uiHash( this ) );
this.containers[ innermostIndex ].containerCache.over = 1;
}
} else {
// When entering a new container, we will find the item with the least distance and
// append our item near it
dist = 10000;
itemWithLeastDistance = null;
floating = innermostContainer.floating || this._isFloating( this.currentItem );
posProperty = floating ? "left" : "top";
sizeProperty = floating ? "width" : "height";
axis = floating ? "pageX" : "pageY";
for ( j = this.items.length - 1; j >= 0; j-- ) {
if ( !$.contains(
this.containers[ innermostIndex ].element[ 0 ], this.items[ j ].item[ 0 ] )
) {
continue;
}
if ( this.items[ j ].item[ 0 ] === this.currentItem[ 0 ] ) {
continue;
}
cur = this.items[ j ].item.offset()[ posProperty ];
nearBottom = false;
if ( event[ axis ] - cur > this.items[ j ][ sizeProperty ] / 2 ) {
nearBottom = true;
}
if ( Math.abs( event[ axis ] - cur ) < dist ) {
dist = Math.abs( event[ axis ] - cur );
itemWithLeastDistance = this.items[ j ];
this.direction = nearBottom ? "up" : "down";
}
}
//Check if dropOnEmpty is enabled
if ( !itemWithLeastDistance && !this.options.dropOnEmpty ) {
return;
}
if ( this.currentContainer === this.containers[ innermostIndex ] ) {
if ( !this.currentContainer.containerCache.over ) {
this.containers[ innermostIndex ]._trigger( "over", event, this._uiHash() );
this.currentContainer.containerCache.over = 1;
}
return;
}
if ( itemWithLeastDistance ) {
this._rearrange( event, itemWithLeastDistance, null, true );
} else {
this._rearrange( event, null, this.containers[ innermostIndex ].element, true );
}
this._trigger( "change", event, this._uiHash() );
this.containers[ innermostIndex ]._trigger( "change", event, this._uiHash( this ) );
this.currentContainer = this.containers[ innermostIndex ];
//Update the placeholder
this.options.placeholder.update( this.currentContainer, this.placeholder );
//Update scrollParent
this.scrollParent = this.placeholder.scrollParent();
//Update overflowOffset
if ( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
this.scrollParent[ 0 ].tagName !== "HTML" ) {
this.overflowOffset = this.scrollParent.offset();
}
this.containers[ innermostIndex ]._trigger( "over", event, this._uiHash( this ) );
this.containers[ innermostIndex ].containerCache.over = 1;
}
},
_createHelper: function( event ) {
var o = this.options,
helper = typeof o.helper === "function" ?
$( o.helper.apply( this.element[ 0 ], [ event, this.currentItem ] ) ) :
( o.helper === "clone" ? this.currentItem.clone() : this.currentItem );
//Add the helper to the DOM if that didn't happen already
if ( !helper.parents( "body" ).length ) {
this.appendTo[ 0 ].appendChild( helper[ 0 ] );
}
if ( helper[ 0 ] === this.currentItem[ 0 ] ) {
this._storedCSS = {
width: this.currentItem[ 0 ].style.width,
height: this.currentItem[ 0 ].style.height,
position: this.currentItem.css( "position" ),
top: this.currentItem.css( "top" ),
left: this.currentItem.css( "left" )
};
}
if ( !helper[ 0 ].style.width || o.forceHelperSize ) {
helper.width( this.currentItem.width() );
}
if ( !helper[ 0 ].style.height || o.forceHelperSize ) {
helper.height( this.currentItem.height() );
}
return helper;
},
_adjustOffsetFromHelper: function( obj ) {
if ( typeof obj === "string" ) {
obj = obj.split( " " );
}
if ( Array.isArray( obj ) ) {
obj = { left: +obj[ 0 ], top: +obj[ 1 ] || 0 };
}
if ( "left" in obj ) {
this.offset.click.left = obj.left + this.margins.left;
}
if ( "right" in obj ) {
this.offset.click.left = this.helperProportions.width - obj.right + this.margins.left;
}
if ( "top" in obj ) {
this.offset.click.top = obj.top + this.margins.top;
}
if ( "bottom" in obj ) {
this.offset.click.top = this.helperProportions.height - obj.bottom + this.margins.top;
}
},
_getParentOffset: function() {
//Get the offsetParent and cache its position
this.offsetParent = this.helper.offsetParent();
var po = this.offsetParent.offset();
// This is a special case where we need to modify a offset calculated on start, since the
// following happened:
// 1. The position of the helper is absolute, so it's position is calculated based on the
// next positioned parent
// 2. The actual offset parent is a child of the scroll parent, and the scroll parent isn't
// the document, which means that the scroll is included in the initial calculation of the
// offset of the parent, and never recalculated upon drag
if ( this.cssPosition === "absolute" && this.scrollParent[ 0 ] !== this.document[ 0 ] &&
$.contains( this.scrollParent[ 0 ], this.offsetParent[ 0 ] ) ) {
po.left += this.scrollParent.scrollLeft();
po.top += this.scrollParent.scrollTop();
}
// This needs to be actually done for all browsers, since pageX/pageY includes this
// information with an ugly IE fix
if ( this.offsetParent[ 0 ] === this.document[ 0 ].body ||
( this.offsetParent[ 0 ].tagName &&
this.offsetParent[ 0 ].tagName.toLowerCase() === "html" && $.ui.ie ) ) {
po = { top: 0, left: 0 };
}
return {
top: po.top + ( parseInt( this.offsetParent.css( "borderTopWidth" ), 10 ) || 0 ),
left: po.left + ( parseInt( this.offsetParent.css( "borderLeftWidth" ), 10 ) || 0 )
};
},
_getRelativeOffset: function() {
if ( this.cssPosition === "relative" ) {
var p = this.currentItem.position();
return {
top: p.top - ( parseInt( this.helper.css( "top" ), 10 ) || 0 ) +
this.scrollParent.scrollTop(),
left: p.left - ( parseInt( this.helper.css( "left" ), 10 ) || 0 ) +
this.scrollParent.scrollLeft()
};
} else {
return { top: 0, left: 0 };
}
},
_cacheMargins: function() {
this.margins = {
left: ( parseInt( this.currentItem.css( "marginLeft" ), 10 ) || 0 ),
top: ( parseInt( this.currentItem.css( "marginTop" ), 10 ) || 0 )
};
},
_cacheHelperProportions: function() {
this.helperProportions = {
width: this.helper.outerWidth(),
height: this.helper.outerHeight()
};
},
_setContainment: function() {
var ce, co, over,
o = this.options;
if ( o.containment === "parent" ) {
o.containment = this.helper[ 0 ].parentNode;
}
if ( o.containment === "document" || o.containment === "window" ) {
this.containment = [
0 - this.offset.relative.left - this.offset.parent.left,
0 - this.offset.relative.top - this.offset.parent.top,
o.containment === "document" ?
this.document.width() :
this.window.width() - this.helperProportions.width - this.margins.left,
( o.containment === "document" ?
( this.document.height() || document.body.parentNode.scrollHeight ) :
this.window.height() || this.document[ 0 ].body.parentNode.scrollHeight
) - this.helperProportions.height - this.margins.top
];
}
if ( !( /^(document|window|parent)$/ ).test( o.containment ) ) {
ce = $( o.containment )[ 0 ];
co = $( o.containment ).offset();
over = ( $( ce ).css( "overflow" ) !== "hidden" );
this.containment = [
co.left + ( parseInt( $( ce ).css( "borderLeftWidth" ), 10 ) || 0 ) +
( parseInt( $( ce ).css( "paddingLeft" ), 10 ) || 0 ) - this.margins.left,
co.top + ( parseInt( $( ce ).css( "borderTopWidth" ), 10 ) || 0 ) +
( parseInt( $( ce ).css( "paddingTop" ), 10 ) || 0 ) - this.margins.top,
co.left + ( over ? Math.max( ce.scrollWidth, ce.offsetWidth ) : ce.offsetWidth ) -
( parseInt( $( ce ).css( "borderLeftWidth" ), 10 ) || 0 ) -
( parseInt( $( ce ).css( "paddingRight" ), 10 ) || 0 ) -
this.helperProportions.width - this.margins.left,
co.top + ( over ? Math.max( ce.scrollHeight, ce.offsetHeight ) : ce.offsetHeight ) -
( parseInt( $( ce ).css( "borderTopWidth" ), 10 ) || 0 ) -
( parseInt( $( ce ).css( "paddingBottom" ), 10 ) || 0 ) -
this.helperProportions.height - this.margins.top
];
}
},
_convertPositionTo: function( d, pos ) {
if ( !pos ) {
pos = this.position;
}
var mod = d === "absolute" ? 1 : -1,
scroll = this.cssPosition === "absolute" &&
!( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
$.contains( this.scrollParent[ 0 ], this.offsetParent[ 0 ] ) ) ?
this.offsetParent :
this.scrollParent,
scrollIsRootNode = ( /(html|body)/i ).test( scroll[ 0 ].tagName );
return {
top: (
// The absolute mouse position
pos.top +
// Only for relative positioned nodes: Relative offset from element to offset parent
this.offset.relative.top * mod +
// The offsetParent's offset without borders (offset + border)
this.offset.parent.top * mod -
( ( this.cssPosition === "fixed" ?
-this.scrollParent.scrollTop() :
( scrollIsRootNode ? 0 : scroll.scrollTop() ) ) * mod )
),
left: (
// The absolute mouse position
pos.left +
// Only for relative positioned nodes: Relative offset from element to offset parent
this.offset.relative.left * mod +
// The offsetParent's offset without borders (offset + border)
this.offset.parent.left * mod -
( ( this.cssPosition === "fixed" ?
-this.scrollParent.scrollLeft() : scrollIsRootNode ? 0 :
scroll.scrollLeft() ) * mod )
)
};
},
_generatePosition: function( event ) {
var top, left,
o = this.options,
pageX = event.pageX,
pageY = event.pageY,
scroll = this.cssPosition === "absolute" &&
!( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
$.contains( this.scrollParent[ 0 ], this.offsetParent[ 0 ] ) ) ?
this.offsetParent :
this.scrollParent,
scrollIsRootNode = ( /(html|body)/i ).test( scroll[ 0 ].tagName );
// This is another very weird special case that only happens for relative elements:
// 1. If the css position is relative
// 2. and the scroll parent is the document or similar to the offset parent
// we have to refresh the relative offset during the scroll so there are no jumps
if ( this.cssPosition === "relative" && !( this.scrollParent[ 0 ] !== this.document[ 0 ] &&
this.scrollParent[ 0 ] !== this.offsetParent[ 0 ] ) ) {
this.offset.relative = this._getRelativeOffset();
}
/*
* - Position constraining -
* Constrain the position to a mix of grid, containment.
*/
if ( this.originalPosition ) { //If we are not dragging yet, we won't check for options
if ( this.containment ) {
if ( event.pageX - this.offset.click.left < this.containment[ 0 ] ) {
pageX = this.containment[ 0 ] + this.offset.click.left;
}
if ( event.pageY - this.offset.click.top < this.containment[ 1 ] ) {
pageY = this.containment[ 1 ] + this.offset.click.top;
}
if ( event.pageX - this.offset.click.left > this.containment[ 2 ] ) {
pageX = this.containment[ 2 ] + this.offset.click.left;
}
if ( event.pageY - this.offset.click.top > this.containment[ 3 ] ) {
pageY = this.containment[ 3 ] + this.offset.click.top;
}
}
if ( o.grid ) {
top = this.originalPageY + Math.round( ( pageY - this.originalPageY ) /
o.grid[ 1 ] ) * o.grid[ 1 ];
pageY = this.containment ?
( ( top - this.offset.click.top >= this.containment[ 1 ] &&
top - this.offset.click.top <= this.containment[ 3 ] ) ?
top :
( ( top - this.offset.click.top >= this.containment[ 1 ] ) ?
top - o.grid[ 1 ] : top + o.grid[ 1 ] ) ) :
top;
left = this.originalPageX + Math.round( ( pageX - this.originalPageX ) /
o.grid[ 0 ] ) * o.grid[ 0 ];
pageX = this.containment ?
( ( left - this.offset.click.left >= this.containment[ 0 ] &&
left - this.offset.click.left <= this.containment[ 2 ] ) ?
left :
( ( left - this.offset.click.left >= this.containment[ 0 ] ) ?
left - o.grid[ 0 ] : left + o.grid[ 0 ] ) ) :
left;
}
}
return {
top: (
// The absolute mouse position
pageY -
// Click offset (relative to the element)
this.offset.click.top -
// Only for relative positioned nodes: Relative offset from element to offset parent
this.offset.relative.top -
// The offsetParent's offset without borders (offset + border)
this.offset.parent.top +
( ( this.cssPosition === "fixed" ?
-this.scrollParent.scrollTop() :
( scrollIsRootNode ? 0 : scroll.scrollTop() ) ) )
),
left: (
// The absolute mouse position
pageX -
// Click offset (relative to the element)
this.offset.click.left -
// Only for relative positioned nodes: Relative offset from element to offset parent
this.offset.relative.left -
// The offsetParent's offset without borders (offset + border)
this.offset.parent.left +
( ( this.cssPosition === "fixed" ?
-this.scrollParent.scrollLeft() :
scrollIsRootNode ? 0 : scroll.scrollLeft() ) )
)
};
},
_rearrange: function( event, i, a, hardRefresh ) {
if ( a ) {
a[ 0 ].appendChild( this.placeholder[ 0 ] );
} else {
i.item[ 0 ].parentNode.insertBefore( this.placeholder[ 0 ],
( this.direction === "down" ? i.item[ 0 ] : i.item[ 0 ].nextSibling ) );
}
//Various things done here to improve the performance:
// 1. we create a setTimeout, that calls refreshPositions
// 2. on the instance, we have a counter variable, that get's higher after every append
// 3. on the local scope, we copy the counter variable, and check in the timeout,
// if it's still the same
// 4. this lets only the last addition to the timeout stack through
this.counter = this.counter ? ++this.counter : 1;
var counter = this.counter;
this._delay( function() {
if ( counter === this.counter ) {
//Precompute after each DOM insertion, NOT on mousemove
this.refreshPositions( !hardRefresh );
}
} );
},
_clear: function( event, noPropagation ) {
this.reverting = false;
// We delay all events that have to be triggered to after the point where the placeholder
// has been removed and everything else normalized again
var i,
delayedTriggers = [];
// We first have to update the dom position of the actual currentItem
// Note: don't do it if the current item is already removed (by a user), or it gets
// reappended (see #4088)
if ( !this._noFinalSort && this.currentItem.parent().length ) {
this.placeholder.before( this.currentItem );
}
this._noFinalSort = null;
if ( this.helper[ 0 ] === this.currentItem[ 0 ] ) {
for ( i in this._storedCSS ) {
if ( this._storedCSS[ i ] === "auto" || this._storedCSS[ i ] === "static" ) {
this._storedCSS[ i ] = "";
}
}
this.currentItem.css( this._storedCSS );
this._removeClass( this.currentItem, "ui-sortable-helper" );
} else {
this.currentItem.show();
}
if ( this.fromOutside && !noPropagation ) {
delayedTriggers.push( function( event ) {
this._trigger( "receive", event, this._uiHash( this.fromOutside ) );
} );
}
if ( ( this.fromOutside ||
this.domPosition.prev !==
this.currentItem.prev().not( ".ui-sortable-helper" )[ 0 ] ||
this.domPosition.parent !== this.currentItem.parent()[ 0 ] ) && !noPropagation ) {
// Trigger update callback if the DOM position has changed
delayedTriggers.push( function( event ) {
this._trigger( "update", event, this._uiHash() );
} );
}
// Check if the items Container has Changed and trigger appropriate
// events.
if ( this !== this.currentContainer ) {
if ( !noPropagation ) {
delayedTriggers.push( function( event ) {
this._trigger( "remove", event, this._uiHash() );
} );
delayedTriggers.push( ( function( c ) {
return function( event ) {
c._trigger( "receive", event, this._uiHash( this ) );
};
} ).call( this, this.currentContainer ) );
delayedTriggers.push( ( function( c ) {
return function( event ) {
c._trigger( "update", event, this._uiHash( this ) );
};
} ).call( this, this.currentContainer ) );
}
}
//Post events to containers
function delayEvent( type, instance, container ) {
return function( event ) {
container._trigger( type, event, instance._uiHash( instance ) );
};
}
for ( i = this.containers.length - 1; i >= 0; i-- ) {
if ( !noPropagation ) {
delayedTriggers.push( delayEvent( "deactivate", this, this.containers[ i ] ) );
}
if ( this.containers[ i ].containerCache.over ) {
delayedTriggers.push( delayEvent( "out", this, this.containers[ i ] ) );
this.containers[ i ].containerCache.over = 0;
}
}
//Do what was originally in plugins
if ( this.storedCursor ) {
this.document.find( "body" ).css( "cursor", this.storedCursor );
this.storedStylesheet.remove();
}
if ( this._storedOpacity ) {
this.helper.css( "opacity", this._storedOpacity );
}
if ( this._storedZIndex ) {
this.helper.css( "zIndex", this._storedZIndex === "auto" ? "" : this._storedZIndex );
}
this.dragging = false;
if ( !noPropagation ) {
this._trigger( "beforeStop", event, this._uiHash() );
}
//$(this.placeholder[0]).remove(); would have been the jQuery way - unfortunately,
// it unbinds ALL events from the original node!
this.placeholder[ 0 ].parentNode.removeChild( this.placeholder[ 0 ] );
if ( !this.cancelHelperRemoval ) {
if ( this.helper[ 0 ] !== this.currentItem[ 0 ] ) {
this.helper.remove();
}
this.helper = null;
}
if ( !noPropagation ) {
for ( i = 0; i < delayedTriggers.length; i++ ) {
// Trigger all delayed events
delayedTriggers[ i ].call( this, event );
}
this._trigger( "stop", event, this._uiHash() );
}
this.fromOutside = false;
return !this.cancelHelperRemoval;
},
_trigger: function() {
if ( $.Widget.prototype._trigger.apply( this, arguments ) === false ) {
this.cancel();
}
},
_uiHash: function( _inst ) {
var inst = _inst || this;
return {
helper: inst.helper,
placeholder: inst.placeholder || $( [] ),
position: inst.position,
originalPosition: inst.originalPosition,
offset: inst.positionAbs,
item: inst.currentItem,
sender: _inst ? _inst.element : null
};
}
} );
} );
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Pin-up Verifikasiya Olunmadan Nə Qədər Çıxarış Mümkündür: Reallıqlar və Mümkünlüklər – tahkoom.com
Pin-up Verifikasiya Olunmadan Nə Qədər Çıxarış Mümkündür: Reallıqlar və Mümkünlüklər
Pin-up platformasında verifikasiya olunmadan çıxarış etmək, istifadəçilər arasında geniş maraq doğurur. Əslində, verifikasiya prosesi olmadan müəyyən məbləğdə çıxarış mümkündür, lakin bu limitlər tərəfindən tənzimlənir. Bu məqalədə Pin-up platformasında verifikasiya olunmadan çıxarış etməyin reallıqları, məhdudiyyətləri və mümkün olan variantları diqqətlə araşdıracağıq. Həmçinin, istifadəçilərin qarşılaşa biləcəyi çətinliklər və bu çətinliklərin üstəsindən gəlmək üçün mümkün həll yolları da müzakirə ediləcək. Məlumatın tamlığı üçün, praktiki tövsiyələr təqdim edəcəyik.
Pin-up-da Verifikasiya Prosesinin Əhəmiyyəti
Verifikasiya prosesi, onlayn qumar və oyun platformalarında müştəri təhlükəsizliyini təmin etmək üçün əhəmiyyətlidir. Bu, aşağıdakı aspektləri əhatə edir:
İstifadəçi identifikasiyası: Hər bir istifadəçinin kimliyinin təsdiqi sağlanır.
Şəxsi məlumatların qorunması: İstifadəçilərin məlumatlarının təhlükəsizliyi təmin edilir.
Fraudun qarşısını alma: Hesabların kötü niyyətli istifadəçilərdən qorunması təmin edilir.
Verifikasiya edilməmiş hesablar daha az təhlükəsizlik təmin edir, bu da istifadəçilərin maliyyə və şəxsi məlumatlarının risk altında olduğunu göstərir. Ümumiyyətlə, verifikasiya olunmadan çekim etməklə bağlı qərar vermədən əvvəl bu aspektləri diqqətlə düşünmək lazımdır.
Verifikasiya Olunmadan Çıxarış Mümkünatı
Pin-up platformasında verifikasiya olunmadan çıxarış imkanı verilir, lakin bu imkanın şərtləri vardır. Belirlenen limitlər çərçivəsində çıxarış edə bilərsiniz, bu limitlər müəyyən faktorlara görə dəyişir, məsələn:
Sadəcə depozitlərin geri alınması: Verifikasiya olunmadan sadəcə depozit etdiyiniz məbləği geri ala bilərsiniz.
Məhdud məbləğ: Verifikasiya olmadan çıxarış edə biləcəyiniz maksimum məbləğ limitlidir.
Çıxarış metodları: Verifikasiya olunmadan yalnız müəyyən ödəniş metodları vasitəsilə çıxarış edə bilərsiniz.
Bu səbəbdən, verifikasiya prosesi başa çatmamış istifadəçilər üçün çıxarışların həcmi və metodları ciddi şəkildə məhdudlaşdırılır. İstifadəçilər bu limitləri aşmamaq üçün diqqətli olmalıdırlar.
İstifadəçilərin Qarşılaşdığı Problemlər
Verifikasiya olmadan çıxarış etməyə çalışan istifadəçilər bir sıra çətinliklərlə qarşılaşa bilərlər. Bu çətinliklər aşağıdakılardır: pin up azerbaycan
Çıxarışın rədd olunması: Verifikasiya tamamlanmadığı üçün bəzi çıxarışlar qəbul edilmir.
Hesabın bağlanması: Müəyyən hallarda, verifikasiya edilmədən işləyən hesablar bağlana bilər.
Uzun gözləmə müddətləri: Verifikasiya olmadan çıxarışların həyata keçirilməsi üçün uzun müddət gözləmək lazım gələ bilər.
Mümkün problemləri önləmək üçün istifadəçilərə verifikasiya prosesini tamamlamaları tövsiyə olunur. Bu, yalnız maliyyə və mühafizə aspektində deyil, həm də platformanın xidmətlərindən maksimum faydalanmağa imkan verir.
Çıxarış Prosesi: Addım-addım Təlimat
Verifikasiya olunmadan Pin-up-dan çıxarış etmək üçün aşağıdakı addımları izləyə bilərsiniz:
Pin-up hesabınıza daxil olun.
Çıxarış bölməsinə keçin və müvafiq məbləği seçin.
Çıxarış metodunu seçin (verifikasiya tələb etməyən bir metod).
Çıxarışınızı təsdiqləyin.
Hesabınızı izləyin və çıxarışın təsdiqlənməsini gözləyin.
Bu addımların izlənməsi istifadəçilərə verifikasiya prosesini bypass edərək maksimum imtiyazlardan istifadə etməyə kömək edə bilər, lakin xatırlamaq lazımdır ki, bu, platformanın siyasəti ilə uyğundur.
Sonuç
Pin-up platformasında verifikasiya olunmadan çıxarış etmək əlçatan olsa da, bu prosesin müəyyən məhdudiyyətləri və riskləri vardır. İstifadəçilər üçün ən yaxşı yol, verifikasiya prosesini tamamlayaraq tam hüquqlu müştəri statusunu əldə etməkdir. Bu, yalnız təhlükəsizliyinizi artırmaz, eyni zamanda daha geniş çıxarış imkanları təqdim edir. Buna görə də, əvvəlcə mərhələləri diqqətlə öyrənməyi və verifikasiya prosesini tamamlamalarını tövsiyə edirik.
Tez-tez Soruşulan Suallar (FAQ)
1. Verifikasiya olmadan maksimum nə qədər çıxarış edə bilərəm?
Maksimum çıxarış məbləği platformanın siyasətinə görə dəyişir. Lakin, adətən, bu məbləğ, sizin depozit etdiyiniz məbləğlə məhdudlaşdırılır.
2. Verifikasiya prosesini necə tamamlayıram?
Hesabınızdakı müvafiq bölməyə daxil olaraq, tələb olunan sənədləri yükləməli və təsdiq üçün gözləməlisiniz.
3. Çıxarışım rədd olunarsa, nə etməliyəm?
Rədd edilən çıxarışlar üçün səbəbi anlamaq və platformanın müştəri dəstəyi ilə əlaqə saxlamaq tövsiyə olunur.
4. Verifikasiya edilməmiş hesabı necə bərpa edə bilərəm?
Bunun üçün verifikasiya prosesini tamamlamalı və ya müştəri dəstəyi ilə əlaqə saxlamalısınız.
5. Ümumi təhlükəsizlik standartları hansılardır?
Platformanın təhlükəsizlik standartları arasında müştəri məlumatlarının qorunması, fraudun qarşısını alma və şifrələmə metodları mövcuddur.
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