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/home/tahkoom/public_html/wp-includes/js/dist/router.js
/******/ (() => { // webpackBootstrap
/******/ 	"use strict";
/******/ 	// The require scope
/******/ 	var __webpack_require__ = {};
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/************************************************************************/
/******/ 	/* webpack/runtime/define property getters */
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/******/ 		__webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))
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/******/ 	/* webpack/runtime/make namespace object */
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var __webpack_exports__ = {};
// ESM COMPAT FLAG
__webpack_require__.r(__webpack_exports__);

// EXPORTS
__webpack_require__.d(__webpack_exports__, {
  privateApis: () => (/* reexport */ privateApis)
});

;// ./node_modules/route-recognizer/dist/route-recognizer.es.js
var createObject = Object.create;
function createMap() {
    var map = createObject(null);
    map["__"] = undefined;
    delete map["__"];
    return map;
}

var Target = function Target(path, matcher, delegate) {
    this.path = path;
    this.matcher = matcher;
    this.delegate = delegate;
};
Target.prototype.to = function to (target, callback) {
    var delegate = this.delegate;
    if (delegate && delegate.willAddRoute) {
        target = delegate.willAddRoute(this.matcher.target, target);
    }
    this.matcher.add(this.path, target);
    if (callback) {
        if (callback.length === 0) {
            throw new Error("You must have an argument in the function passed to `to`");
        }
        this.matcher.addChild(this.path, target, callback, this.delegate);
    }
};
var Matcher = function Matcher(target) {
    this.routes = createMap();
    this.children = createMap();
    this.target = target;
};
Matcher.prototype.add = function add (path, target) {
    this.routes[path] = target;
};
Matcher.prototype.addChild = function addChild (path, target, callback, delegate) {
    var matcher = new Matcher(target);
    this.children[path] = matcher;
    var match = generateMatch(path, matcher, delegate);
    if (delegate && delegate.contextEntered) {
        delegate.contextEntered(target, match);
    }
    callback(match);
};
function generateMatch(startingPath, matcher, delegate) {
    function match(path, callback) {
        var fullPath = startingPath + path;
        if (callback) {
            callback(generateMatch(fullPath, matcher, delegate));
        }
        else {
            return new Target(fullPath, matcher, delegate);
        }
    }
    
    return match;
}
function addRoute(routeArray, path, handler) {
    var len = 0;
    for (var i = 0; i < routeArray.length; i++) {
        len += routeArray[i].path.length;
    }
    path = path.substr(len);
    var route = { path: path, handler: handler };
    routeArray.push(route);
}
function eachRoute(baseRoute, matcher, callback, binding) {
    var routes = matcher.routes;
    var paths = Object.keys(routes);
    for (var i = 0; i < paths.length; i++) {
        var path = paths[i];
        var routeArray = baseRoute.slice();
        addRoute(routeArray, path, routes[path]);
        var nested = matcher.children[path];
        if (nested) {
            eachRoute(routeArray, nested, callback, binding);
        }
        else {
            callback.call(binding, routeArray);
        }
    }
}
var map = function (callback, addRouteCallback) {
    var matcher = new Matcher();
    callback(generateMatch("", matcher, this.delegate));
    eachRoute([], matcher, function (routes) {
        if (addRouteCallback) {
            addRouteCallback(this, routes);
        }
        else {
            this.add(routes);
        }
    }, this);
};

// Normalizes percent-encoded values in `path` to upper-case and decodes percent-encoded
// values that are not reserved (i.e., unicode characters, emoji, etc). The reserved
// chars are "/" and "%".
// Safe to call multiple times on the same path.
// Normalizes percent-encoded values in `path` to upper-case and decodes percent-encoded
function normalizePath(path) {
    return path.split("/")
        .map(normalizeSegment)
        .join("/");
}
// We want to ensure the characters "%" and "/" remain in percent-encoded
// form when normalizing paths, so replace them with their encoded form after
// decoding the rest of the path
var SEGMENT_RESERVED_CHARS = /%|\//g;
function normalizeSegment(segment) {
    if (segment.length < 3 || segment.indexOf("%") === -1)
        { return segment; }
    return decodeURIComponent(segment).replace(SEGMENT_RESERVED_CHARS, encodeURIComponent);
}
// We do not want to encode these characters when generating dynamic path segments
// See https://tools.ietf.org/html/rfc3986#section-3.3
// sub-delims: "!", "$", "&", "'", "(", ")", "*", "+", ",", ";", "="
// others allowed by RFC 3986: ":", "@"
//
// First encode the entire path segment, then decode any of the encoded special chars.
//
// The chars "!", "'", "(", ")", "*" do not get changed by `encodeURIComponent`,
// so the possible encoded chars are:
// ['%24', '%26', '%2B', '%2C', '%3B', '%3D', '%3A', '%40'].
var PATH_SEGMENT_ENCODINGS = /%(?:2(?:4|6|B|C)|3(?:B|D|A)|40)/g;
function encodePathSegment(str) {
    return encodeURIComponent(str).replace(PATH_SEGMENT_ENCODINGS, decodeURIComponent);
}

var escapeRegex = /(\/|\.|\*|\+|\?|\||\(|\)|\[|\]|\{|\}|\\)/g;
var isArray = Array.isArray;
var route_recognizer_es_hasOwnProperty = Object.prototype.hasOwnProperty;
function getParam(params, key) {
    if (typeof params !== "object" || params === null) {
        throw new Error("You must pass an object as the second argument to `generate`.");
    }
    if (!route_recognizer_es_hasOwnProperty.call(params, key)) {
        throw new Error("You must provide param `" + key + "` to `generate`.");
    }
    var value = params[key];
    var str = typeof value === "string" ? value : "" + value;
    if (str.length === 0) {
        throw new Error("You must provide a param `" + key + "`.");
    }
    return str;
}
var eachChar = [];
eachChar[0 /* Static */] = function (segment, currentState) {
    var state = currentState;
    var value = segment.value;
    for (var i = 0; i < value.length; i++) {
        var ch = value.charCodeAt(i);
        state = state.put(ch, false, false);
    }
    return state;
};
eachChar[1 /* Dynamic */] = function (_, currentState) {
    return currentState.put(47 /* SLASH */, true, true);
};
eachChar[2 /* Star */] = function (_, currentState) {
    return currentState.put(-1 /* ANY */, false, true);
};
eachChar[4 /* Epsilon */] = function (_, currentState) {
    return currentState;
};
var regex = [];
regex[0 /* Static */] = function (segment) {
    return segment.value.replace(escapeRegex, "\\$1");
};
regex[1 /* Dynamic */] = function () {
    return "([^/]+)";
};
regex[2 /* Star */] = function () {
    return "(.+)";
};
regex[4 /* Epsilon */] = function () {
    return "";
};
var generate = [];
generate[0 /* Static */] = function (segment) {
    return segment.value;
};
generate[1 /* Dynamic */] = function (segment, params) {
    var value = getParam(params, segment.value);
    if (RouteRecognizer.ENCODE_AND_DECODE_PATH_SEGMENTS) {
        return encodePathSegment(value);
    }
    else {
        return value;
    }
};
generate[2 /* Star */] = function (segment, params) {
    return getParam(params, segment.value);
};
generate[4 /* Epsilon */] = function () {
    return "";
};
var EmptyObject = Object.freeze({});
var EmptyArray = Object.freeze([]);
// The `names` will be populated with the paramter name for each dynamic/star
// segment. `shouldDecodes` will be populated with a boolean for each dyanamic/star
// segment, indicating whether it should be decoded during recognition.
function parse(segments, route, types) {
    // normalize route as not starting with a "/". Recognition will
    // also normalize.
    if (route.length > 0 && route.charCodeAt(0) === 47 /* SLASH */) {
        route = route.substr(1);
    }
    var parts = route.split("/");
    var names = undefined;
    var shouldDecodes = undefined;
    for (var i = 0; i < parts.length; i++) {
        var part = parts[i];
        var flags = 0;
        var type = 0;
        if (part === "") {
            type = 4 /* Epsilon */;
        }
        else if (part.charCodeAt(0) === 58 /* COLON */) {
            type = 1 /* Dynamic */;
        }
        else if (part.charCodeAt(0) === 42 /* STAR */) {
            type = 2 /* Star */;
        }
        else {
            type = 0 /* Static */;
        }
        flags = 2 << type;
        if (flags & 12 /* Named */) {
            part = part.slice(1);
            names = names || [];
            names.push(part);
            shouldDecodes = shouldDecodes || [];
            shouldDecodes.push((flags & 4 /* Decoded */) !== 0);
        }
        if (flags & 14 /* Counted */) {
            types[type]++;
        }
        segments.push({
            type: type,
            value: normalizeSegment(part)
        });
    }
    return {
        names: names || EmptyArray,
        shouldDecodes: shouldDecodes || EmptyArray,
    };
}
function isEqualCharSpec(spec, char, negate) {
    return spec.char === char && spec.negate === negate;
}
// A State has a character specification and (`charSpec`) and a list of possible
// subsequent states (`nextStates`).
//
// If a State is an accepting state, it will also have several additional
// properties:
//
// * `regex`: A regular expression that is used to extract parameters from paths
//   that reached this accepting state.
// * `handlers`: Information on how to convert the list of captures into calls
//   to registered handlers with the specified parameters
// * `types`: How many static, dynamic or star segments in this route. Used to
//   decide which route to use if multiple registered routes match a path.
//
// Currently, State is implemented naively by looping over `nextStates` and
// comparing a character specification against a character. A more efficient
// implementation would use a hash of keys pointing at one or more next states.
var State = function State(states, id, char, negate, repeat) {
    this.states = states;
    this.id = id;
    this.char = char;
    this.negate = negate;
    this.nextStates = repeat ? id : null;
    this.pattern = "";
    this._regex = undefined;
    this.handlers = undefined;
    this.types = undefined;
};
State.prototype.regex = function regex$1 () {
    if (!this._regex) {
        this._regex = new RegExp(this.pattern);
    }
    return this._regex;
};
State.prototype.get = function get (char, negate) {
        var this$1 = this;

    var nextStates = this.nextStates;
    if (nextStates === null)
        { return; }
    if (isArray(nextStates)) {
        for (var i = 0; i < nextStates.length; i++) {
            var child = this$1.states[nextStates[i]];
            if (isEqualCharSpec(child, char, negate)) {
                return child;
            }
        }
    }
    else {
        var child$1 = this.states[nextStates];
        if (isEqualCharSpec(child$1, char, negate)) {
            return child$1;
        }
    }
};
State.prototype.put = function put (char, negate, repeat) {
    var state;
    // If the character specification already exists in a child of the current
    // state, just return that state.
    if (state = this.get(char, negate)) {
        return state;
    }
    // Make a new state for the character spec
    var states = this.states;
    state = new State(states, states.length, char, negate, repeat);
    states[states.length] = state;
    // Insert the new state as a child of the current state
    if (this.nextStates == null) {
        this.nextStates = state.id;
    }
    else if (isArray(this.nextStates)) {
        this.nextStates.push(state.id);
    }
    else {
        this.nextStates = [this.nextStates, state.id];
    }
    // Return the new state
    return state;
};
// Find a list of child states matching the next character
State.prototype.match = function match (ch) {
        var this$1 = this;

    var nextStates = this.nextStates;
    if (!nextStates)
        { return []; }
    var returned = [];
    if (isArray(nextStates)) {
        for (var i = 0; i < nextStates.length; i++) {
            var child = this$1.states[nextStates[i]];
            if (isMatch(child, ch)) {
                returned.push(child);
            }
        }
    }
    else {
        var child$1 = this.states[nextStates];
        if (isMatch(child$1, ch)) {
            returned.push(child$1);
        }
    }
    return returned;
};
function isMatch(spec, char) {
    return spec.negate ? spec.char !== char && spec.char !== -1 /* ANY */ : spec.char === char || spec.char === -1 /* ANY */;
}
// This is a somewhat naive strategy, but should work in a lot of cases
// A better strategy would properly resolve /posts/:id/new and /posts/edit/:id.
//
// This strategy generally prefers more static and less dynamic matching.
// Specifically, it
//
//  * prefers fewer stars to more, then
//  * prefers using stars for less of the match to more, then
//  * prefers fewer dynamic segments to more, then
//  * prefers more static segments to more
function sortSolutions(states) {
    return states.sort(function (a, b) {
        var ref = a.types || [0, 0, 0];
        var astatics = ref[0];
        var adynamics = ref[1];
        var astars = ref[2];
        var ref$1 = b.types || [0, 0, 0];
        var bstatics = ref$1[0];
        var bdynamics = ref$1[1];
        var bstars = ref$1[2];
        if (astars !== bstars) {
            return astars - bstars;
        }
        if (astars) {
            if (astatics !== bstatics) {
                return bstatics - astatics;
            }
            if (adynamics !== bdynamics) {
                return bdynamics - adynamics;
            }
        }
        if (adynamics !== bdynamics) {
            return adynamics - bdynamics;
        }
        if (astatics !== bstatics) {
            return bstatics - astatics;
        }
        return 0;
    });
}
function recognizeChar(states, ch) {
    var nextStates = [];
    for (var i = 0, l = states.length; i < l; i++) {
        var state = states[i];
        nextStates = nextStates.concat(state.match(ch));
    }
    return nextStates;
}
var RecognizeResults = function RecognizeResults(queryParams) {
    this.length = 0;
    this.queryParams = queryParams || {};
};

RecognizeResults.prototype.splice = Array.prototype.splice;
RecognizeResults.prototype.slice = Array.prototype.slice;
RecognizeResults.prototype.push = Array.prototype.push;
function findHandler(state, originalPath, queryParams) {
    var handlers = state.handlers;
    var regex = state.regex();
    if (!regex || !handlers)
        { throw new Error("state not initialized"); }
    var captures = originalPath.match(regex);
    var currentCapture = 1;
    var result = new RecognizeResults(queryParams);
    result.length = handlers.length;
    for (var i = 0; i < handlers.length; i++) {
        var handler = handlers[i];
        var names = handler.names;
        var shouldDecodes = handler.shouldDecodes;
        var params = EmptyObject;
        var isDynamic = false;
        if (names !== EmptyArray && shouldDecodes !== EmptyArray) {
            for (var j = 0; j < names.length; j++) {
                isDynamic = true;
                var name = names[j];
                var capture = captures && captures[currentCapture++];
                if (params === EmptyObject) {
                    params = {};
                }
                if (RouteRecognizer.ENCODE_AND_DECODE_PATH_SEGMENTS && shouldDecodes[j]) {
                    params[name] = capture && decodeURIComponent(capture);
                }
                else {
                    params[name] = capture;
                }
            }
        }
        result[i] = {
            handler: handler.handler,
            params: params,
            isDynamic: isDynamic
        };
    }
    return result;
}
function decodeQueryParamPart(part) {
    // http://www.w3.org/TR/html401/interact/forms.html#h-17.13.4.1
    part = part.replace(/\+/gm, "%20");
    var result;
    try {
        result = decodeURIComponent(part);
    }
    catch (error) {
        result = "";
    }
    return result;
}
var RouteRecognizer = function RouteRecognizer() {
    this.names = createMap();
    var states = [];
    var state = new State(states, 0, -1 /* ANY */, true, false);
    states[0] = state;
    this.states = states;
    this.rootState = state;
};
RouteRecognizer.prototype.add = function add (routes, options) {
    var currentState = this.rootState;
    var pattern = "^";
    var types = [0, 0, 0];
    var handlers = new Array(routes.length);
    var allSegments = [];
    var isEmpty = true;
    var j = 0;
    for (var i = 0; i < routes.length; i++) {
        var route = routes[i];
        var ref = parse(allSegments, route.path, types);
            var names = ref.names;
            var shouldDecodes = ref.shouldDecodes;
        // preserve j so it points to the start of newly added segments
        for (; j < allSegments.length; j++) {
            var segment = allSegments[j];
            if (segment.type === 4 /* Epsilon */) {
                continue;
            }
            isEmpty = false;
            // Add a "/" for the new segment
            currentState = currentState.put(47 /* SLASH */, false, false);
            pattern += "/";
            // Add a representation of the segment to the NFA and regex
            currentState = eachChar[segment.type](segment, currentState);
            pattern += regex[segment.type](segment);
        }
        handlers[i] = {
            handler: route.handler,
            names: names,
            shouldDecodes: shouldDecodes
        };
    }
    if (isEmpty) {
        currentState = currentState.put(47 /* SLASH */, false, false);
        pattern += "/";
    }
    currentState.handlers = handlers;
    currentState.pattern = pattern + "$";
    currentState.types = types;
    var name;
    if (typeof options === "object" && options !== null && options.as) {
        name = options.as;
    }
    if (name) {
        // if (this.names[name]) {
        //   throw new Error("You may not add a duplicate route named `" + name + "`.");
        // }
        this.names[name] = {
            segments: allSegments,
            handlers: handlers
        };
    }
};
RouteRecognizer.prototype.handlersFor = function handlersFor (name) {
    var route = this.names[name];
    if (!route) {
        throw new Error("There is no route named " + name);
    }
    var result = new Array(route.handlers.length);
    for (var i = 0; i < route.handlers.length; i++) {
        var handler = route.handlers[i];
        result[i] = handler;
    }
    return result;
};
RouteRecognizer.prototype.hasRoute = function hasRoute (name) {
    return !!this.names[name];
};
RouteRecognizer.prototype.generate = function generate$1 (name, params) {
    var route = this.names[name];
    var output = "";
    if (!route) {
        throw new Error("There is no route named " + name);
    }
    var segments = route.segments;
    for (var i = 0; i < segments.length; i++) {
        var segment = segments[i];
        if (segment.type === 4 /* Epsilon */) {
            continue;
        }
        output += "/";
        output += generate[segment.type](segment, params);
    }
    if (output.charAt(0) !== "/") {
        output = "/" + output;
    }
    if (params && params.queryParams) {
        output += this.generateQueryString(params.queryParams);
    }
    return output;
};
RouteRecognizer.prototype.generateQueryString = function generateQueryString (params) {
    var pairs = [];
    var keys = Object.keys(params);
    keys.sort();
    for (var i = 0; i < keys.length; i++) {
        var key = keys[i];
        var value = params[key];
        if (value == null) {
            continue;
        }
        var pair = encodeURIComponent(key);
        if (isArray(value)) {
            for (var j = 0; j < value.length; j++) {
                var arrayPair = key + "[]" + "=" + encodeURIComponent(value[j]);
                pairs.push(arrayPair);
            }
        }
        else {
            pair += "=" + encodeURIComponent(value);
            pairs.push(pair);
        }
    }
    if (pairs.length === 0) {
        return "";
    }
    return "?" + pairs.join("&");
};
RouteRecognizer.prototype.parseQueryString = function parseQueryString (queryString) {
    var pairs = queryString.split("&");
    var queryParams = {};
    for (var i = 0; i < pairs.length; i++) {
        var pair = pairs[i].split("="), key = decodeQueryParamPart(pair[0]), keyLength = key.length, isArray = false, value = (void 0);
        if (pair.length === 1) {
            value = "true";
        }
        else {
            // Handle arrays
            if (keyLength > 2 && key.slice(keyLength - 2) === "[]") {
                isArray = true;
                key = key.slice(0, keyLength - 2);
                if (!queryParams[key]) {
                    queryParams[key] = [];
                }
            }
            value = pair[1] ? decodeQueryParamPart(pair[1]) : "";
        }
        if (isArray) {
            queryParams[key].push(value);
        }
        else {
            queryParams[key] = value;
        }
    }
    return queryParams;
};
RouteRecognizer.prototype.recognize = function recognize (path) {
    var results;
    var states = [this.rootState];
    var queryParams = {};
    var isSlashDropped = false;
    var hashStart = path.indexOf("#");
    if (hashStart !== -1) {
        path = path.substr(0, hashStart);
    }
    var queryStart = path.indexOf("?");
    if (queryStart !== -1) {
        var queryString = path.substr(queryStart + 1, path.length);
        path = path.substr(0, queryStart);
        queryParams = this.parseQueryString(queryString);
    }
    if (path.charAt(0) !== "/") {
        path = "/" + path;
    }
    var originalPath = path;
    if (RouteRecognizer.ENCODE_AND_DECODE_PATH_SEGMENTS) {
        path = normalizePath(path);
    }
    else {
        path = decodeURI(path);
        originalPath = decodeURI(originalPath);
    }
    var pathLen = path.length;
    if (pathLen > 1 && path.charAt(pathLen - 1) === "/") {
        path = path.substr(0, pathLen - 1);
        originalPath = originalPath.substr(0, originalPath.length - 1);
        isSlashDropped = true;
    }
    for (var i = 0; i < path.length; i++) {
        states = recognizeChar(states, path.charCodeAt(i));
        if (!states.length) {
            break;
        }
    }
    var solutions = [];
    for (var i$1 = 0; i$1 < states.length; i$1++) {
        if (states[i$1].handlers) {
            solutions.push(states[i$1]);
        }
    }
    states = sortSolutions(solutions);
    var state = solutions[0];
    if (state && state.handlers) {
        // if a trailing slash was dropped and a star segment is the last segment
        // specified, put the trailing slash back
        if (isSlashDropped && state.pattern && state.pattern.slice(-5) === "(.+)$") {
            originalPath = originalPath + "/";
        }
        results = findHandler(state, originalPath, queryParams);
    }
    return results;
};
RouteRecognizer.VERSION = "0.3.4";
// Set to false to opt-out of encoding and decoding path segments.
// See https://github.com/tildeio/route-recognizer/pull/55
RouteRecognizer.ENCODE_AND_DECODE_PATH_SEGMENTS = true;
RouteRecognizer.Normalizer = {
    normalizeSegment: normalizeSegment, normalizePath: normalizePath, encodePathSegment: encodePathSegment
};
RouteRecognizer.prototype.map = map;

/* harmony default export */ const route_recognizer_es = (RouteRecognizer);


;// ./node_modules/@babel/runtime/helpers/esm/extends.js
function extends_extends() {
  return extends_extends = Object.assign ? Object.assign.bind() : function (n) {
    for (var e = 1; e < arguments.length; e++) {
      var t = arguments[e];
      for (var r in t) ({}).hasOwnProperty.call(t, r) && (n[r] = t[r]);
    }
    return n;
  }, extends_extends.apply(null, arguments);
}

;// ./node_modules/history/index.js


/**
 * Actions represent the type of change to a location value.
 *
 * @see https://github.com/remix-run/history/tree/main/docs/api-reference.md#action
 */
var Action;

(function (Action) {
  /**
   * A POP indicates a change to an arbitrary index in the history stack, such
   * as a back or forward navigation. It does not describe the direction of the
   * navigation, only that the current index changed.
   *
   * Note: This is the default action for newly created history objects.
   */
  Action["Pop"] = "POP";
  /**
   * A PUSH indicates a new entry being added to the history stack, such as when
   * a link is clicked and a new page loads. When this happens, all subsequent
   * entries in the stack are lost.
   */

  Action["Push"] = "PUSH";
  /**
   * A REPLACE indicates the entry at the current index in the history stack
   * being replaced by a new one.
   */

  Action["Replace"] = "REPLACE";
})(Action || (Action = {}));

var readOnly =  false ? 0 : function (obj) {
  return obj;
};

function warning(cond, message) {
  if (!cond) {
    // eslint-disable-next-line no-console
    if (typeof console !== 'undefined') console.warn(message);

    try {
      // Welcome to debugging history!
      //
      // This error is thrown as a convenience so you can more easily
      // find the source for a warning that appears in the console by
      // enabling "pause on exceptions" in your JavaScript debugger.
      throw new Error(message); // eslint-disable-next-line no-empty
    } catch (e) {}
  }
}

var BeforeUnloadEventType = 'beforeunload';
var HashChangeEventType = 'hashchange';
var PopStateEventType = 'popstate';
/**
 * Browser history stores the location in regular URLs. This is the standard for
 * most web apps, but it requires some configuration on the server to ensure you
 * serve the same app at multiple URLs.
 *
 * @see https://github.com/remix-run/history/tree/main/docs/api-reference.md#createbrowserhistory
 */

function createBrowserHistory(options) {
  if (options === void 0) {
    options = {};
  }

  var _options = options,
      _options$window = _options.window,
      window = _options$window === void 0 ? document.defaultView : _options$window;
  var globalHistory = window.history;

  function getIndexAndLocation() {
    var _window$location = window.location,
        pathname = _window$location.pathname,
        search = _window$location.search,
        hash = _window$location.hash;
    var state = globalHistory.state || {};
    return [state.idx, readOnly({
      pathname: pathname,
      search: search,
      hash: hash,
      state: state.usr || null,
      key: state.key || 'default'
    })];
  }

  var blockedPopTx = null;

  function handlePop() {
    if (blockedPopTx) {
      blockers.call(blockedPopTx);
      blockedPopTx = null;
    } else {
      var nextAction = Action.Pop;

      var _getIndexAndLocation = getIndexAndLocation(),
          nextIndex = _getIndexAndLocation[0],
          nextLocation = _getIndexAndLocation[1];

      if (blockers.length) {
        if (nextIndex != null) {
          var delta = index - nextIndex;

          if (delta) {
            // Revert the POP
            blockedPopTx = {
              action: nextAction,
              location: nextLocation,
              retry: function retry() {
                go(delta * -1);
              }
            };
            go(delta);
          }
        } else {
          // Trying to POP to a location with no index. We did not create
          // this location, so we can't effectively block the navigation.
           false ? 0 : void 0;
        }
      } else {
        applyTx(nextAction);
      }
    }
  }

  window.addEventListener(PopStateEventType, handlePop);
  var action = Action.Pop;

  var _getIndexAndLocation2 = getIndexAndLocation(),
      index = _getIndexAndLocation2[0],
      location = _getIndexAndLocation2[1];

  var listeners = createEvents();
  var blockers = createEvents();

  if (index == null) {
    index = 0;
    globalHistory.replaceState(extends_extends({}, globalHistory.state, {
      idx: index
    }), '');
  }

  function createHref(to) {
    return typeof to === 'string' ? to : createPath(to);
  } // state defaults to `null` because `window.history.state` does


  function getNextLocation(to, state) {
    if (state === void 0) {
      state = null;
    }

    return readOnly(extends_extends({
      pathname: location.pathname,
      hash: '',
      search: ''
    }, typeof to === 'string' ? parsePath(to) : to, {
      state: state,
      key: createKey()
    }));
  }

  function getHistoryStateAndUrl(nextLocation, index) {
    return [{
      usr: nextLocation.state,
      key: nextLocation.key,
      idx: index
    }, createHref(nextLocation)];
  }

  function allowTx(action, location, retry) {
    return !blockers.length || (blockers.call({
      action: action,
      location: location,
      retry: retry
    }), false);
  }

  function applyTx(nextAction) {
    action = nextAction;

    var _getIndexAndLocation3 = getIndexAndLocation();

    index = _getIndexAndLocation3[0];
    location = _getIndexAndLocation3[1];
    listeners.call({
      action: action,
      location: location
    });
  }

  function push(to, state) {
    var nextAction = Action.Push;
    var nextLocation = getNextLocation(to, state);

    function retry() {
      push(to, state);
    }

    if (allowTx(nextAction, nextLocation, retry)) {
      var _getHistoryStateAndUr = getHistoryStateAndUrl(nextLocation, index + 1),
          historyState = _getHistoryStateAndUr[0],
          url = _getHistoryStateAndUr[1]; // TODO: Support forced reloading
      // try...catch because iOS limits us to 100 pushState calls :/


      try {
        globalHistory.pushState(historyState, '', url);
      } catch (error) {
        // They are going to lose state here, but there is no real
        // way to warn them about it since the page will refresh...
        window.location.assign(url);
      }

      applyTx(nextAction);
    }
  }

  function replace(to, state) {
    var nextAction = Action.Replace;
    var nextLocation = getNextLocation(to, state);

    function retry() {
      replace(to, state);
    }

    if (allowTx(nextAction, nextLocation, retry)) {
      var _getHistoryStateAndUr2 = getHistoryStateAndUrl(nextLocation, index),
          historyState = _getHistoryStateAndUr2[0],
          url = _getHistoryStateAndUr2[1]; // TODO: Support forced reloading


      globalHistory.replaceState(historyState, '', url);
      applyTx(nextAction);
    }
  }

  function go(delta) {
    globalHistory.go(delta);
  }

  var history = {
    get action() {
      return action;
    },

    get location() {
      return location;
    },

    createHref: createHref,
    push: push,
    replace: replace,
    go: go,
    back: function back() {
      go(-1);
    },
    forward: function forward() {
      go(1);
    },
    listen: function listen(listener) {
      return listeners.push(listener);
    },
    block: function block(blocker) {
      var unblock = blockers.push(blocker);

      if (blockers.length === 1) {
        window.addEventListener(BeforeUnloadEventType, promptBeforeUnload);
      }

      return function () {
        unblock(); // Remove the beforeunload listener so the document may
        // still be salvageable in the pagehide event.
        // See https://html.spec.whatwg.org/#unloading-documents

        if (!blockers.length) {
          window.removeEventListener(BeforeUnloadEventType, promptBeforeUnload);
        }
      };
    }
  };
  return history;
}
/**
 * Hash history stores the location in window.location.hash. This makes it ideal
 * for situations where you don't want to send the location to the server for
 * some reason, either because you do cannot configure it or the URL space is
 * reserved for something else.
 *
 * @see https://github.com/remix-run/history/tree/main/docs/api-reference.md#createhashhistory
 */

function createHashHistory(options) {
  if (options === void 0) {
    options = {};
  }

  var _options2 = options,
      _options2$window = _options2.window,
      window = _options2$window === void 0 ? document.defaultView : _options2$window;
  var globalHistory = window.history;

  function getIndexAndLocation() {
    var _parsePath = parsePath(window.location.hash.substr(1)),
        _parsePath$pathname = _parsePath.pathname,
        pathname = _parsePath$pathname === void 0 ? '/' : _parsePath$pathname,
        _parsePath$search = _parsePath.search,
        search = _parsePath$search === void 0 ? '' : _parsePath$search,
        _parsePath$hash = _parsePath.hash,
        hash = _parsePath$hash === void 0 ? '' : _parsePath$hash;

    var state = globalHistory.state || {};
    return [state.idx, readOnly({
      pathname: pathname,
      search: search,
      hash: hash,
      state: state.usr || null,
      key: state.key || 'default'
    })];
  }

  var blockedPopTx = null;

  function handlePop() {
    if (blockedPopTx) {
      blockers.call(blockedPopTx);
      blockedPopTx = null;
    } else {
      var nextAction = Action.Pop;

      var _getIndexAndLocation4 = getIndexAndLocation(),
          nextIndex = _getIndexAndLocation4[0],
          nextLocation = _getIndexAndLocation4[1];

      if (blockers.length) {
        if (nextIndex != null) {
          var delta = index - nextIndex;

          if (delta) {
            // Revert the POP
            blockedPopTx = {
              action: nextAction,
              location: nextLocation,
              retry: function retry() {
                go(delta * -1);
              }
            };
            go(delta);
          }
        } else {
          // Trying to POP to a location with no index. We did not create
          // this location, so we can't effectively block the navigation.
           false ? 0 : void 0;
        }
      } else {
        applyTx(nextAction);
      }
    }
  }

  window.addEventListener(PopStateEventType, handlePop); // popstate does not fire on hashchange in IE 11 and old (trident) Edge
  // https://developer.mozilla.org/de/docs/Web/API/Window/popstate_event

  window.addEventListener(HashChangeEventType, function () {
    var _getIndexAndLocation5 = getIndexAndLocation(),
        nextLocation = _getIndexAndLocation5[1]; // Ignore extraneous hashchange events.


    if (createPath(nextLocation) !== createPath(location)) {
      handlePop();
    }
  });
  var action = Action.Pop;

  var _getIndexAndLocation6 = getIndexAndLocation(),
      index = _getIndexAndLocation6[0],
      location = _getIndexAndLocation6[1];

  var listeners = createEvents();
  var blockers = createEvents();

  if (index == null) {
    index = 0;
    globalHistory.replaceState(_extends({}, globalHistory.state, {
      idx: index
    }), '');
  }

  function getBaseHref() {
    var base = document.querySelector('base');
    var href = '';

    if (base && base.getAttribute('href')) {
      var url = window.location.href;
      var hashIndex = url.indexOf('#');
      href = hashIndex === -1 ? url : url.slice(0, hashIndex);
    }

    return href;
  }

  function createHref(to) {
    return getBaseHref() + '#' + (typeof to === 'string' ? to : createPath(to));
  }

  function getNextLocation(to, state) {
    if (state === void 0) {
      state = null;
    }

    return readOnly(_extends({
      pathname: location.pathname,
      hash: '',
      search: ''
    }, typeof to === 'string' ? parsePath(to) : to, {
      state: state,
      key: createKey()
    }));
  }

  function getHistoryStateAndUrl(nextLocation, index) {
    return [{
      usr: nextLocation.state,
      key: nextLocation.key,
      idx: index
    }, createHref(nextLocation)];
  }

  function allowTx(action, location, retry) {
    return !blockers.length || (blockers.call({
      action: action,
      location: location,
      retry: retry
    }), false);
  }

  function applyTx(nextAction) {
    action = nextAction;

    var _getIndexAndLocation7 = getIndexAndLocation();

    index = _getIndexAndLocation7[0];
    location = _getIndexAndLocation7[1];
    listeners.call({
      action: action,
      location: location
    });
  }

  function push(to, state) {
    var nextAction = Action.Push;
    var nextLocation = getNextLocation(to, state);

    function retry() {
      push(to, state);
    }

     false ? 0 : void 0;

    if (allowTx(nextAction, nextLocation, retry)) {
      var _getHistoryStateAndUr3 = getHistoryStateAndUrl(nextLocation, index + 1),
          historyState = _getHistoryStateAndUr3[0],
          url = _getHistoryStateAndUr3[1]; // TODO: Support forced reloading
      // try...catch because iOS limits us to 100 pushState calls :/


      try {
        globalHistory.pushState(historyState, '', url);
      } catch (error) {
        // They are going to lose state here, but there is no real
        // way to warn them about it since the page will refresh...
        window.location.assign(url);
      }

      applyTx(nextAction);
    }
  }

  function replace(to, state) {
    var nextAction = Action.Replace;
    var nextLocation = getNextLocation(to, state);

    function retry() {
      replace(to, state);
    }

     false ? 0 : void 0;

    if (allowTx(nextAction, nextLocation, retry)) {
      var _getHistoryStateAndUr4 = getHistoryStateAndUrl(nextLocation, index),
          historyState = _getHistoryStateAndUr4[0],
          url = _getHistoryStateAndUr4[1]; // TODO: Support forced reloading


      globalHistory.replaceState(historyState, '', url);
      applyTx(nextAction);
    }
  }

  function go(delta) {
    globalHistory.go(delta);
  }

  var history = {
    get action() {
      return action;
    },

    get location() {
      return location;
    },

    createHref: createHref,
    push: push,
    replace: replace,
    go: go,
    back: function back() {
      go(-1);
    },
    forward: function forward() {
      go(1);
    },
    listen: function listen(listener) {
      return listeners.push(listener);
    },
    block: function block(blocker) {
      var unblock = blockers.push(blocker);

      if (blockers.length === 1) {
        window.addEventListener(BeforeUnloadEventType, promptBeforeUnload);
      }

      return function () {
        unblock(); // Remove the beforeunload listener so the document may
        // still be salvageable in the pagehide event.
        // See https://html.spec.whatwg.org/#unloading-documents

        if (!blockers.length) {
          window.removeEventListener(BeforeUnloadEventType, promptBeforeUnload);
        }
      };
    }
  };
  return history;
}
/**
 * Memory history stores the current location in memory. It is designed for use
 * in stateful non-browser environments like tests and React Native.
 *
 * @see https://github.com/remix-run/history/tree/main/docs/api-reference.md#creatememoryhistory
 */

function createMemoryHistory(options) {
  if (options === void 0) {
    options = {};
  }

  var _options3 = options,
      _options3$initialEntr = _options3.initialEntries,
      initialEntries = _options3$initialEntr === void 0 ? ['/'] : _options3$initialEntr,
      initialIndex = _options3.initialIndex;
  var entries = initialEntries.map(function (entry) {
    var location = readOnly(_extends({
      pathname: '/',
      search: '',
      hash: '',
      state: null,
      key: createKey()
    }, typeof entry === 'string' ? parsePath(entry) : entry));
     false ? 0 : void 0;
    return location;
  });
  var index = clamp(initialIndex == null ? entries.length - 1 : initialIndex, 0, entries.length - 1);
  var action = Action.Pop;
  var location = entries[index];
  var listeners = createEvents();
  var blockers = createEvents();

  function createHref(to) {
    return typeof to === 'string' ? to : createPath(to);
  }

  function getNextLocation(to, state) {
    if (state === void 0) {
      state = null;
    }

    return readOnly(_extends({
      pathname: location.pathname,
      search: '',
      hash: ''
    }, typeof to === 'string' ? parsePath(to) : to, {
      state: state,
      key: createKey()
    }));
  }

  function allowTx(action, location, retry) {
    return !blockers.length || (blockers.call({
      action: action,
      location: location,
      retry: retry
    }), false);
  }

  function applyTx(nextAction, nextLocation) {
    action = nextAction;
    location = nextLocation;
    listeners.call({
      action: action,
      location: location
    });
  }

  function push(to, state) {
    var nextAction = Action.Push;
    var nextLocation = getNextLocation(to, state);

    function retry() {
      push(to, state);
    }

     false ? 0 : void 0;

    if (allowTx(nextAction, nextLocation, retry)) {
      index += 1;
      entries.splice(index, entries.length, nextLocation);
      applyTx(nextAction, nextLocation);
    }
  }

  function replace(to, state) {
    var nextAction = Action.Replace;
    var nextLocation = getNextLocation(to, state);

    function retry() {
      replace(to, state);
    }

     false ? 0 : void 0;

    if (allowTx(nextAction, nextLocation, retry)) {
      entries[index] = nextLocation;
      applyTx(nextAction, nextLocation);
    }
  }

  function go(delta) {
    var nextIndex = clamp(index + delta, 0, entries.length - 1);
    var nextAction = Action.Pop;
    var nextLocation = entries[nextIndex];

    function retry() {
      go(delta);
    }

    if (allowTx(nextAction, nextLocation, retry)) {
      index = nextIndex;
      applyTx(nextAction, nextLocation);
    }
  }

  var history = {
    get index() {
      return index;
    },

    get action() {
      return action;
    },

    get location() {
      return location;
    },

    createHref: createHref,
    push: push,
    replace: replace,
    go: go,
    back: function back() {
      go(-1);
    },
    forward: function forward() {
      go(1);
    },
    listen: function listen(listener) {
      return listeners.push(listener);
    },
    block: function block(blocker) {
      return blockers.push(blocker);
    }
  };
  return history;
} ////////////////////////////////////////////////////////////////////////////////
// UTILS
////////////////////////////////////////////////////////////////////////////////

function clamp(n, lowerBound, upperBound) {
  return Math.min(Math.max(n, lowerBound), upperBound);
}

function promptBeforeUnload(event) {
  // Cancel the event.
  event.preventDefault(); // Chrome (and legacy IE) requires returnValue to be set.

  event.returnValue = '';
}

function createEvents() {
  var handlers = [];
  return {
    get length() {
      return handlers.length;
    },

    push: function push(fn) {
      handlers.push(fn);
      return function () {
        handlers = handlers.filter(function (handler) {
          return handler !== fn;
        });
      };
    },
    call: function call(arg) {
      handlers.forEach(function (fn) {
        return fn && fn(arg);
      });
    }
  };
}

function createKey() {
  return Math.random().toString(36).substr(2, 8);
}
/**
 * Creates a string URL path from the given pathname, search, and hash components.
 *
 * @see https://github.com/remix-run/history/tree/main/docs/api-reference.md#createpath
 */


function createPath(_ref) {
  var _ref$pathname = _ref.pathname,
      pathname = _ref$pathname === void 0 ? '/' : _ref$pathname,
      _ref$search = _ref.search,
      search = _ref$search === void 0 ? '' : _ref$search,
      _ref$hash = _ref.hash,
      hash = _ref$hash === void 0 ? '' : _ref$hash;
  if (search && search !== '?') pathname += search.charAt(0) === '?' ? search : '?' + search;
  if (hash && hash !== '#') pathname += hash.charAt(0) === '#' ? hash : '#' + hash;
  return pathname;
}
/**
 * Parses a string URL path into its separate pathname, search, and hash components.
 *
 * @see https://github.com/remix-run/history/tree/main/docs/api-reference.md#parsepath
 */

function parsePath(path) {
  var parsedPath = {};

  if (path) {
    var hashIndex = path.indexOf('#');

    if (hashIndex >= 0) {
      parsedPath.hash = path.substr(hashIndex);
      path = path.substr(0, hashIndex);
    }

    var searchIndex = path.indexOf('?');

    if (searchIndex >= 0) {
      parsedPath.search = path.substr(searchIndex);
      path = path.substr(0, searchIndex);
    }

    if (path) {
      parsedPath.pathname = path;
    }
  }

  return parsedPath;
}



;// external ["wp","element"]
const external_wp_element_namespaceObject = window["wp"]["element"];
;// external ["wp","url"]
const external_wp_url_namespaceObject = window["wp"]["url"];
;// external ["wp","compose"]
const external_wp_compose_namespaceObject = window["wp"]["compose"];
;// external "ReactJSXRuntime"
const external_ReactJSXRuntime_namespaceObject = window["ReactJSXRuntime"];
;// ./node_modules/@wordpress/router/build-module/router.js
/* wp:polyfill */
/**
 * External dependencies
 */



/**
 * WordPress dependencies
 */




/**
 * Internal dependencies
 */

const router_history = createBrowserHistory();
const RoutesContext = (0,external_wp_element_namespaceObject.createContext)(null);
const ConfigContext = (0,external_wp_element_namespaceObject.createContext)({
  pathArg: 'p'
});
const locationMemo = new WeakMap();
function getLocationWithQuery() {
  const location = router_history.location;
  let locationWithQuery = locationMemo.get(location);
  if (!locationWithQuery) {
    locationWithQuery = {
      ...location,
      query: Object.fromEntries(new URLSearchParams(location.search))
    };
    locationMemo.set(location, locationWithQuery);
  }
  return locationWithQuery;
}
function useLocation() {
  const context = (0,external_wp_element_namespaceObject.useContext)(RoutesContext);
  if (!context) {
    throw new Error('useLocation must be used within a RouterProvider');
  }
  return context;
}
function useHistory() {
  const {
    pathArg,
    beforeNavigate
  } = (0,external_wp_element_namespaceObject.useContext)(ConfigContext);
  const navigate = (0,external_wp_compose_namespaceObject.useEvent)(async (rawPath, options = {}) => {
    var _getPath;
    const query = (0,external_wp_url_namespaceObject.getQueryArgs)(rawPath);
    const path = (_getPath = (0,external_wp_url_namespaceObject.getPath)('http://domain.com/' + rawPath)) !== null && _getPath !== void 0 ? _getPath : '';
    const performPush = () => {
      const result = beforeNavigate ? beforeNavigate({
        path,
        query
      }) : {
        path,
        query
      };
      return router_history.push({
        search: (0,external_wp_url_namespaceObject.buildQueryString)({
          [pathArg]: result.path,
          ...result.query
        })
      }, options.state);
    };

    /*
     * Skip transition in mobile, otherwise it crashes the browser.
     * See: https://github.com/WordPress/gutenberg/pull/63002.
     */
    const isMediumOrBigger = window.matchMedia('(min-width: 782px)').matches;
    if (!isMediumOrBigger || !document.startViewTransition || !options.transition) {
      performPush();
      return;
    }
    await new Promise(resolve => {
      var _options$transition;
      const classname = (_options$transition = options.transition) !== null && _options$transition !== void 0 ? _options$transition : '';
      document.documentElement.classList.add(classname);
      const transition = document.startViewTransition(() => performPush());
      transition.finished.finally(() => {
        document.documentElement.classList.remove(classname);
        resolve();
      });
    });
  });
  return (0,external_wp_element_namespaceObject.useMemo)(() => ({
    navigate,
    back: router_history.back
  }), [navigate]);
}
function useMatch(location, matcher, pathArg, matchResolverArgs) {
  const {
    query: rawQuery = {}
  } = location;
  return (0,external_wp_element_namespaceObject.useMemo)(() => {
    const {
      [pathArg]: path = '/',
      ...query
    } = rawQuery;
    const result = matcher.recognize(path)?.[0];
    if (!result) {
      return {
        name: '404',
        path: (0,external_wp_url_namespaceObject.addQueryArgs)(path, query),
        areas: {},
        widths: {},
        query,
        params: {}
      };
    }
    const matchedRoute = result.handler;
    const resolveFunctions = (record = {}) => {
      return Object.fromEntries(Object.entries(record).map(([key, value]) => {
        if (typeof value === 'function') {
          return [key, value({
            query,
            params: result.params,
            ...matchResolverArgs
          })];
        }
        return [key, value];
      }));
    };
    return {
      name: matchedRoute.name,
      areas: resolveFunctions(matchedRoute.areas),
      widths: resolveFunctions(matchedRoute.widths),
      params: result.params,
      query,
      path: (0,external_wp_url_namespaceObject.addQueryArgs)(path, query)
    };
  }, [matcher, rawQuery, pathArg, matchResolverArgs]);
}
function RouterProvider({
  routes,
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}

;// ./node_modules/@wordpress/router/build-module/link.js
/**
 * WordPress dependencies
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/**
 * Internal dependencies
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function useLink(to, options = {}) {
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  const history = useHistory();
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  const path = (_getPath = (0,external_wp_url_namespaceObject.getPath)('http://domain.com/' + to)) !== null && _getPath !== void 0 ? _getPath : '';
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const external_wp_privateApis_namespaceObject = window["wp"]["privateApis"];
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/**
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const {
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/**
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const privateApis = {};
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(window.wp = window.wp || {}).router = __webpack_exports__;
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;
Как выбрать надежную букмекерская контора для ставок? – tahkoom.com
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Как выбрать надежную букмекерская контора для ставок?

Как выбрать надежную букмекерская контора для ставок?

Выбор надежной букмекерской конторы — это основной шаг для успешных ставок на спорт. В современной индустрии азартных игр существует множество факторов, на которые стоит обратить внимание. Надежная контора должна обеспечивать честные условия игры, высокий уровень безопасности, а также удобство и доступность для клиентов. В этой статье мы обсудим ключевые моменты, на которые нужно ориентироваться при выборе букмекера, чтобы ваша игровая практика была не только прибыльной, но и безопасной.

Лицензия и регулирование

Первым и, пожалуй, самым важным критерием при выборе букмекерской конторы является наличие лицензии. Легальная деятельность букмекерской конторы гарантирует, что она соблюдает все законы и правила, обеспечивая защиту прав клиентов. Вот несколько аспектов, на которые следует обратить внимание:

  • Тип лицензии. Узнайте, какой орган выдал лицензию: лицензии от известных регуляторов являются индикатором надежности.
  • Четкость условий. Все правила и условия должны быть четко прописаны и легко доступны для пользователей.
  • Репутация. Исследуйте отзывы о компании для понимания ее репутации на рынке.

Таким образом, убедитесь, что выбранная вами контора имеет соответствующую лицензию и регуляцию, чтобы избежать неприятностей и недоразумений в будущем.

Коэффициенты и линии ставок

Коэффициенты, предлагаемые букмекерской конторой, напрямую влияют на вашу потенциальную прибыль. Чем выше коэффициенты, тем больше можно выиграть. Однако стоит также обращать внимание на линии ставок, которые предлагает букмекер. Более разнообразная линия позволяет делать более «умные» ставки, так как у вас есть выбор. Для выбора букмекера, обратите внимание на следующие моменты:

  1. Сравнение коэффициентов. Сравнивайте коэффициенты разных контор на одинаковые события.
  2. Типы ставок. Чем больше типов ставок предлагает букмекер (экспресс, одиночные, системы и т.д.), тем больше возможностей у вас будет.
  3. Изменение коэффициентов. Следите за коэффициентами на протяжении определенного времени — это может выдать информацию о том, как реагирует рынок на события.

Удобство использования сайта

Независимо от того, сколько у вас опыта в ставках, важно, чтобы сайт букмекерской конторы был удобным и понятным. Пользовательский интерфейс должен быть интуитивно понятным, а доступ к необходимой информации — максимально упрощенным. Вот на что следует обратить внимание: 1xbet зеркало 2026

  • Навигация. Всю информацию должно быть легко найти: от информации о ставках до контактной поддержки.
  • Мобильная версия. Проверьте, есть ли у букмекерской конторы мобильная версия сайта или приложения для удобных ставок на ходу.
  • Скорость загрузки. Сайт должен быстро загружаться, так как задержки могут привести к упущенным возможностям.

Все эти факторы способствуют общему комфорту пользователя и позволяют сосредоточиться на самих ставках.

Методы пополнения и вывода средств

Перед тем как начать делать ставки, важно изучить доступные методы пополнения счета и вывода выигрышей. Чем больше вариантов, тем лучше. Вот несколько ключевых моментов для рассмотрения:

  1. Разнообразие методов. Проверьте, поддерживает ли контора популярные платежные системы, такие как кредитные карты, электронные кошельки и криптовалюты.
  2. Комиссии и лимиты. Узнайте, есть ли комиссии за пополнение или вывод средств, а также минимальные и максимальные лимиты.
  3. Скорость обработки. Обратите внимание на время, необходимое для обработки запросов на вывод средств.

Эти аспекты являются важным критерием, поскольку они напрямую влияют на вашу финансовую удобство. Выбирайте букмекерскую контору с такими финансовыми условиями, которые подходят именно вам.

Качество клиентской поддержки

Наконец, не менее важным критерием выбора букмекера является качество клиентской поддержки. Хорошая букмекерская контора должна предоставлять множество способов связи и быстро реагировать на запросы. Вот несколько советов:

  • Доступные каналы общения. Убедитесь, что поддержка доступна через разные платформы: чат, телефон, электронная почта.
  • Работа с пользователями. Проверьте, насколько быстро отвечает служба поддержки и насколько оперативно решает проблемы.
  • Часто задаваемые вопросы. Надежные конторы имеют раздел FAQ, где можно найти ответы на распространенные вопросы.

Проверка качества клиентской поддержки может спасти вас в сложной ситуации и сделать тот опыт, который вы получите от ставок, более положительным.

Заключение

Выбор надежной букмекерской конторы — это не только вопрос удобства, но и вопрос вашей безопасности и финансового успеха. Обращая внимание на лицензирование, коэффициенты, удобство использования, методы обработки финансов и качество клиентской поддержки, вы сможете сделать осознанный выбор. Не забывайте проводить исследования и сравнивать несколько контор, прежде чем принимать решение. Удачи вам в ваших ставках!

Часто задаваемые вопросы (FAQ)

1. Какую роль играет лицензия у букмекерской конторы?

Лицензия гарантирует легальность деятельности букмекерской конторы и защиту прав клиентов, а также соблюдение правил ведения азартного бизнеса.

2. Как можно проверить коэффициенты разных букмекеров?

Сравнивайте коэффициенты на специализированных сайтах сравнения или используйте собственные расчеты на индивидуальных платформах.

3. Какие методы безопаснее использовать для пополнения счета?

Наиболее безопасные варианты — это известные электронные кошельки (PayPal, Skrill), банковские карты и криптовалюты, поскольку они предлагают хорошую защиту и анонимность.

4. Как быстро можно вывести деньги с букмекерской конторы?

Скорость вывода денег зависит от выбранного метода, но обычно это от нескольких часов до нескольких дней. Узнайте об этом заранее в условиях букмекера.

5. Что делать, если возникла проблема с ставками?

Немедленно обращайтесь в службу поддержки вашей букмекерской конторы для решения проблемы. Если ответ не устраивает, можно обратиться к регулятору или к экспертам в области азартных игр.

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