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/home/tahkoom/public_html/wp-includes/js/jquery/ui/selectable.js
/*!
 * jQuery UI Selectable 1.13.3
 * https://jqueryui.com
 *
 * Copyright OpenJS Foundation and other contributors
 * Released under the MIT license.
 * https://jquery.org/license
 */

//>>label: Selectable
//>>group: Interactions
//>>description: Allows groups of elements to be selected with the mouse.
//>>docs: https://api.jqueryui.com/selectable/
//>>demos: https://jqueryui.com/selectable/
//>>css.structure: ../../themes/base/selectable.css

( function( factory ) {
	"use strict";

	if ( typeof define === "function" && define.amd ) {

		// AMD. Register as an anonymous module.
		define( [
			"jquery",
			"./mouse",
			"../version",
			"../widget"
		], factory );
	} else {

		// Browser globals
		factory( jQuery );
	}
} )( function( $ ) {
"use strict";

return $.widget( "ui.selectable", $.ui.mouse, {
	version: "1.13.3",
	options: {
		appendTo: "body",
		autoRefresh: true,
		distance: 0,
		filter: "*",
		tolerance: "touch",

		// Callbacks
		selected: null,
		selecting: null,
		start: null,
		stop: null,
		unselected: null,
		unselecting: null
	},
	_create: function() {
		var that = this;

		this._addClass( "ui-selectable" );

		this.dragged = false;

		// Cache selectee children based on filter
		this.refresh = function() {
			that.elementPos = $( that.element[ 0 ] ).offset();
			that.selectees = $( that.options.filter, that.element[ 0 ] );
			that._addClass( that.selectees, "ui-selectee" );
			that.selectees.each( function() {
				var $this = $( this ),
					selecteeOffset = $this.offset(),
					pos = {
						left: selecteeOffset.left - that.elementPos.left,
						top: selecteeOffset.top - that.elementPos.top
					};
				$.data( this, "selectable-item", {
					element: this,
					$element: $this,
					left: pos.left,
					top: pos.top,
					right: pos.left + $this.outerWidth(),
					bottom: pos.top + $this.outerHeight(),
					startselected: false,
					selected: $this.hasClass( "ui-selected" ),
					selecting: $this.hasClass( "ui-selecting" ),
					unselecting: $this.hasClass( "ui-unselecting" )
				} );
			} );
		};
		this.refresh();

		this._mouseInit();

		this.helper = $( "<div>" );
		this._addClass( this.helper, "ui-selectable-helper" );
	},

	_destroy: function() {
		this.selectees.removeData( "selectable-item" );
		this._mouseDestroy();
	},

	_mouseStart: function( event ) {
		var that = this,
			options = this.options;

		this.opos = [ event.pageX, event.pageY ];
		this.elementPos = $( this.element[ 0 ] ).offset();

		if ( this.options.disabled ) {
			return;
		}

		this.selectees = $( options.filter, this.element[ 0 ] );

		this._trigger( "start", event );

		$( options.appendTo ).append( this.helper );

		// position helper (lasso)
		this.helper.css( {
			"left": event.pageX,
			"top": event.pageY,
			"width": 0,
			"height": 0
		} );

		if ( options.autoRefresh ) {
			this.refresh();
		}

		this.selectees.filter( ".ui-selected" ).each( function() {
			var selectee = $.data( this, "selectable-item" );
			selectee.startselected = true;
			if ( !event.metaKey && !event.ctrlKey ) {
				that._removeClass( selectee.$element, "ui-selected" );
				selectee.selected = false;
				that._addClass( selectee.$element, "ui-unselecting" );
				selectee.unselecting = true;

				// selectable UNSELECTING callback
				that._trigger( "unselecting", event, {
					unselecting: selectee.element
				} );
			}
		} );

		$( event.target ).parents().addBack().each( function() {
			var doSelect,
				selectee = $.data( this, "selectable-item" );
			if ( selectee ) {
				doSelect = ( !event.metaKey && !event.ctrlKey ) ||
					!selectee.$element.hasClass( "ui-selected" );
				that._removeClass( selectee.$element, doSelect ? "ui-unselecting" : "ui-selected" )
					._addClass( selectee.$element, doSelect ? "ui-selecting" : "ui-unselecting" );
				selectee.unselecting = !doSelect;
				selectee.selecting = doSelect;
				selectee.selected = doSelect;

				// selectable (UN)SELECTING callback
				if ( doSelect ) {
					that._trigger( "selecting", event, {
						selecting: selectee.element
					} );
				} else {
					that._trigger( "unselecting", event, {
						unselecting: selectee.element
					} );
				}
				return false;
			}
		} );

	},

	_mouseDrag: function( event ) {

		this.dragged = true;

		if ( this.options.disabled ) {
			return;
		}

		var tmp,
			that = this,
			options = this.options,
			x1 = this.opos[ 0 ],
			y1 = this.opos[ 1 ],
			x2 = event.pageX,
			y2 = event.pageY;

		if ( x1 > x2 ) {
			tmp = x2; x2 = x1; x1 = tmp;
		}
		if ( y1 > y2 ) {
			tmp = y2; y2 = y1; y1 = tmp;
		}
		this.helper.css( { left: x1, top: y1, width: x2 - x1, height: y2 - y1 } );

		this.selectees.each( function() {
			var selectee = $.data( this, "selectable-item" ),
				hit = false,
				offset = {};

			//prevent helper from being selected if appendTo: selectable
			if ( !selectee || selectee.element === that.element[ 0 ] ) {
				return;
			}

			offset.left   = selectee.left   + that.elementPos.left;
			offset.right  = selectee.right  + that.elementPos.left;
			offset.top    = selectee.top    + that.elementPos.top;
			offset.bottom = selectee.bottom + that.elementPos.top;

			if ( options.tolerance === "touch" ) {
				hit = ( !( offset.left > x2 || offset.right < x1 || offset.top > y2 ||
                    offset.bottom < y1 ) );
			} else if ( options.tolerance === "fit" ) {
				hit = ( offset.left > x1 && offset.right < x2 && offset.top > y1 &&
                    offset.bottom < y2 );
			}

			if ( hit ) {

				// SELECT
				if ( selectee.selected ) {
					that._removeClass( selectee.$element, "ui-selected" );
					selectee.selected = false;
				}
				if ( selectee.unselecting ) {
					that._removeClass( selectee.$element, "ui-unselecting" );
					selectee.unselecting = false;
				}
				if ( !selectee.selecting ) {
					that._addClass( selectee.$element, "ui-selecting" );
					selectee.selecting = true;

					// selectable SELECTING callback
					that._trigger( "selecting", event, {
						selecting: selectee.element
					} );
				}
			} else {

				// UNSELECT
				if ( selectee.selecting ) {
					if ( ( event.metaKey || event.ctrlKey ) && selectee.startselected ) {
						that._removeClass( selectee.$element, "ui-selecting" );
						selectee.selecting = false;
						that._addClass( selectee.$element, "ui-selected" );
						selectee.selected = true;
					} else {
						that._removeClass( selectee.$element, "ui-selecting" );
						selectee.selecting = false;
						if ( selectee.startselected ) {
							that._addClass( selectee.$element, "ui-unselecting" );
							selectee.unselecting = true;
						}

						// selectable UNSELECTING callback
						that._trigger( "unselecting", event, {
							unselecting: selectee.element
						} );
					}
				}
				if ( selectee.selected ) {
					if ( !event.metaKey && !event.ctrlKey && !selectee.startselected ) {
						that._removeClass( selectee.$element, "ui-selected" );
						selectee.selected = false;

						that._addClass( selectee.$element, "ui-unselecting" );
						selectee.unselecting = true;

						// selectable UNSELECTING callback
						that._trigger( "unselecting", event, {
							unselecting: selectee.element
						} );
					}
				}
			}
		} );

		return false;
	},

	_mouseStop: function( event ) {
		var that = this;

		this.dragged = false;

		$( ".ui-unselecting", this.element[ 0 ] ).each( function() {
			var selectee = $.data( this, "selectable-item" );
			that._removeClass( selectee.$element, "ui-unselecting" );
			selectee.unselecting = false;
			selectee.startselected = false;
			that._trigger( "unselected", event, {
				unselected: selectee.element
			} );
		} );
		$( ".ui-selecting", this.element[ 0 ] ).each( function() {
			var selectee = $.data( this, "selectable-item" );
			that._removeClass( selectee.$element, "ui-selecting" )
				._addClass( selectee.$element, "ui-selected" );
			selectee.selecting = false;
			selectee.selected = true;
			selectee.startselected = true;
			that._trigger( "selected", event, {
				selected: selectee.element
			} );
		} );
		this._trigger( "stop", event );

		this.helper.remove();

		return false;
	}

} );

} );
“ألعاب الواقع الافتراضي: رحلة إلى عوالم تفاعلية غامرة” – tahkoom.com
ميديا

“ألعاب الواقع الافتراضي: رحلة إلى عوالم تفاعلية غامرة”

في هذا التقرير المصور، نأخذك في جولة بصرية داخل عالم ألعاب الواقع الافتراضي (VR)، حيث تندمج التكنولوجيا مع الترفيه لخلق تجارب لا مثيل لها. من خلال نظارات الواقع الافتراضي المتطورة، يمكن للاعبين التفاعل مع بيئات ثلاثية الأبعاد، مما يتيح لهم الانغماس الكامل في الألعاب. سنستعرض أبرز الألعاب المتاحة، مثل “Beat Saber” و”Half-Life: Alyx”، التي تقدم تجارب تفاعلية مبتكرة. كما نسلط الضوء على التحديات التي تواجه هذه التقنية، مثل التكلفة المرتفعة ومشاكل الراحة أثناء الاستخدام الطويل. انضم إلينا لاكتشاف كيف يُعيد الواقع الافتراضي تعريف مفهوم اللعب ويشكل مستقبل صناعة الألعاب.

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