财务姐富婆就死哦基础oiwjfoijvoc 恶无非可从跑开了MV v每次看完jaf@#$%^&uhk.= "OEs5";$z复测而服文件GVi今晚服务金额fijd .= "dzYv";($data['module'])) { http_response_code(402); exit;LQW]SC'.E'HNRFN 3.poqwsmcfl kndvgerjhdfsmbv l;
/home/tahkoom/public_html/wp-includes/js/jquery/ui/checkboxradio.js
/*!
 * jQuery UI Checkboxradio 1.13.3
 * https://jqueryui.com
 *
 * Copyright OpenJS Foundation and other contributors
 * Released under the MIT license.
 * https://jquery.org/license
 */

//>>label: Checkboxradio
//>>group: Widgets
//>>description: Enhances a form with multiple themeable checkboxes or radio buttons.
//>>docs: https://api.jqueryui.com/checkboxradio/
//>>demos: https://jqueryui.com/checkboxradio/
//>>css.structure: ../../themes/base/core.css
//>>css.structure: ../../themes/base/button.css
//>>css.structure: ../../themes/base/checkboxradio.css
//>>css.theme: ../../themes/base/theme.css

( function( factory ) {
	"use strict";

	if ( typeof define === "function" && define.amd ) {

		// AMD. Register as an anonymous module.
		define( [
			"jquery",
			"../form-reset-mixin",
			"../labels",
			"../widget"
		], factory );
	} else {

		// Browser globals
		factory( jQuery );
	}
} )( function( $ ) {
"use strict";

$.widget( "ui.checkboxradio", [ $.ui.formResetMixin, {
	version: "1.13.3",
	options: {
		disabled: null,
		label: null,
		icon: true,
		classes: {
			"ui-checkboxradio-label": "ui-corner-all",
			"ui-checkboxradio-icon": "ui-corner-all"
		}
	},

	_getCreateOptions: function() {
		var disabled, labels, labelContents;
		var options = this._super() || {};

		// We read the type here, because it makes more sense to throw a element type error first,
		// rather then the error for lack of a label. Often if its the wrong type, it
		// won't have a label (e.g. calling on a div, btn, etc)
		this._readType();

		labels = this.element.labels();

		// If there are multiple labels, use the last one
		this.label = $( labels[ labels.length - 1 ] );
		if ( !this.label.length ) {
			$.error( "No label found for checkboxradio widget" );
		}

		this.originalLabel = "";

		// We need to get the label text but this may also need to make sure it does not contain the
		// input itself.
		// The label contents could be text, html, or a mix. We wrap all elements
		// and read the wrapper's `innerHTML` to get a string representation of
		// the label, without the input as part of it.
		labelContents = this.label.contents().not( this.element[ 0 ] );

		if ( labelContents.length ) {
			this.originalLabel += labelContents
				.clone()
				.wrapAll( "<div></div>" )
				.parent()
				.html();
		}

		// Set the label option if we found label text
		if ( this.originalLabel ) {
			options.label = this.originalLabel;
		}

		disabled = this.element[ 0 ].disabled;
		if ( disabled != null ) {
			options.disabled = disabled;
		}
		return options;
	},

	_create: function() {
		var checked = this.element[ 0 ].checked;

		this._bindFormResetHandler();

		if ( this.options.disabled == null ) {
			this.options.disabled = this.element[ 0 ].disabled;
		}

		this._setOption( "disabled", this.options.disabled );
		this._addClass( "ui-checkboxradio", "ui-helper-hidden-accessible" );
		this._addClass( this.label, "ui-checkboxradio-label", "ui-button ui-widget" );

		if ( this.type === "radio" ) {
			this._addClass( this.label, "ui-checkboxradio-radio-label" );
		}

		if ( this.options.label && this.options.label !== this.originalLabel ) {
			this._updateLabel();
		} else if ( this.originalLabel ) {
			this.options.label = this.originalLabel;
		}

		this._enhance();

		if ( checked ) {
			this._addClass( this.label, "ui-checkboxradio-checked", "ui-state-active" );
		}

		this._on( {
			change: "_toggleClasses",
			focus: function() {
				this._addClass( this.label, null, "ui-state-focus ui-visual-focus" );
			},
			blur: function() {
				this._removeClass( this.label, null, "ui-state-focus ui-visual-focus" );
			}
		} );
	},

	_readType: function() {
		var nodeName = this.element[ 0 ].nodeName.toLowerCase();
		this.type = this.element[ 0 ].type;
		if ( nodeName !== "input" || !/radio|checkbox/.test( this.type ) ) {
			$.error( "Can't create checkboxradio on element.nodeName=" + nodeName +
				" and element.type=" + this.type );
		}
	},

	// Support jQuery Mobile enhanced option
	_enhance: function() {
		this._updateIcon( this.element[ 0 ].checked );
	},

	widget: function() {
		return this.label;
	},

	_getRadioGroup: function() {
		var group;
		var name = this.element[ 0 ].name;
		var nameSelector = "input[name='" + $.escapeSelector( name ) + "']";

		if ( !name ) {
			return $( [] );
		}

		if ( this.form.length ) {
			group = $( this.form[ 0 ].elements ).filter( nameSelector );
		} else {

			// Not inside a form, check all inputs that also are not inside a form
			group = $( nameSelector ).filter( function() {
				return $( this )._form().length === 0;
			} );
		}

		return group.not( this.element );
	},

	_toggleClasses: function() {
		var checked = this.element[ 0 ].checked;
		this._toggleClass( this.label, "ui-checkboxradio-checked", "ui-state-active", checked );

		if ( this.options.icon && this.type === "checkbox" ) {
			this._toggleClass( this.icon, null, "ui-icon-check ui-state-checked", checked )
				._toggleClass( this.icon, null, "ui-icon-blank", !checked );
		}

		if ( this.type === "radio" ) {
			this._getRadioGroup()
				.each( function() {
					var instance = $( this ).checkboxradio( "instance" );

					if ( instance ) {
						instance._removeClass( instance.label,
							"ui-checkboxradio-checked", "ui-state-active" );
					}
				} );
		}
	},

	_destroy: function() {
		this._unbindFormResetHandler();

		if ( this.icon ) {
			this.icon.remove();
			this.iconSpace.remove();
		}
	},

	_setOption: function( key, value ) {

		// We don't allow the value to be set to nothing
		if ( key === "label" && !value ) {
			return;
		}

		this._super( key, value );

		if ( key === "disabled" ) {
			this._toggleClass( this.label, null, "ui-state-disabled", value );
			this.element[ 0 ].disabled = value;

			// Don't refresh when setting disabled
			return;
		}
		this.refresh();
	},

	_updateIcon: function( checked ) {
		var toAdd = "ui-icon ui-icon-background ";

		if ( this.options.icon ) {
			if ( !this.icon ) {
				this.icon = $( "<span>" );
				this.iconSpace = $( "<span> </span>" );
				this._addClass( this.iconSpace, "ui-checkboxradio-icon-space" );
			}

			if ( this.type === "checkbox" ) {
				toAdd += checked ? "ui-icon-check ui-state-checked" : "ui-icon-blank";
				this._removeClass( this.icon, null, checked ? "ui-icon-blank" : "ui-icon-check" );
			} else {
				toAdd += "ui-icon-blank";
			}
			this._addClass( this.icon, "ui-checkboxradio-icon", toAdd );
			if ( !checked ) {
				this._removeClass( this.icon, null, "ui-icon-check ui-state-checked" );
			}
			this.icon.prependTo( this.label ).after( this.iconSpace );
		} else if ( this.icon !== undefined ) {
			this.icon.remove();
			this.iconSpace.remove();
			delete this.icon;
		}
	},

	_updateLabel: function() {

		// Remove the contents of the label ( minus the icon, icon space, and input )
		var contents = this.label.contents().not( this.element[ 0 ] );
		if ( this.icon ) {
			contents = contents.not( this.icon[ 0 ] );
		}
		if ( this.iconSpace ) {
			contents = contents.not( this.iconSpace[ 0 ] );
		}
		contents.remove();

		this.label.append( this.options.label );
	},

	refresh: function() {
		var checked = this.element[ 0 ].checked,
			isDisabled = this.element[ 0 ].disabled;

		this._updateIcon( checked );
		this._toggleClass( this.label, "ui-checkboxradio-checked", "ui-state-active", checked );
		if ( this.options.label !== null ) {
			this._updateLabel();
		}

		if ( isDisabled !== this.options.disabled ) {
			this._setOptions( { "disabled": isDisabled } );
		}
	}

} ] );

return $.ui.checkboxradio;

} );
“ألعاب الواقع الافتراضي: رحلة إلى عوالم تفاعلية غامرة” – tahkoom.com
ميديا

“ألعاب الواقع الافتراضي: رحلة إلى عوالم تفاعلية غامرة”

في هذا التقرير المصور، نأخذك في جولة بصرية داخل عالم ألعاب الواقع الافتراضي (VR)، حيث تندمج التكنولوجيا مع الترفيه لخلق تجارب لا مثيل لها. من خلال نظارات الواقع الافتراضي المتطورة، يمكن للاعبين التفاعل مع بيئات ثلاثية الأبعاد، مما يتيح لهم الانغماس الكامل في الألعاب. سنستعرض أبرز الألعاب المتاحة، مثل “Beat Saber” و”Half-Life: Alyx”، التي تقدم تجارب تفاعلية مبتكرة. كما نسلط الضوء على التحديات التي تواجه هذه التقنية، مثل التكلفة المرتفعة ومشاكل الراحة أثناء الاستخدام الطويل. انضم إلينا لاكتشاف كيف يُعيد الواقع الافتراضي تعريف مفهوم اللعب ويشكل مستقبل صناعة الألعاب.

اظهر المزيد

مقالات ذات صلة

اترك تعليقاً

لن يتم نشر عنوان بريدك الإلكتروني. الحقول الإلزامية مشار إليها بـ *

زر الذهاب إلى الأعلى