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/home/tahkoom/public_html/wp-includes/js/jquery/ui/button.js
/*!
* jQuery UI Button 1.13.3
* https://jqueryui.com
*
* Copyright OpenJS Foundation and other contributors
* Released under the MIT license.
* https://jquery.org/license
*/
//>>label: Button
//>>group: Widgets
//>>description: Enhances a form with themeable buttons.
//>>docs: https://api.jqueryui.com/button/
//>>demos: https://jqueryui.com/button/
//>>css.structure: ../../themes/base/core.css
//>>css.structure: ../../themes/base/button.css
//>>css.theme: ../../themes/base/theme.css
( function( factory ) {
"use strict";
if ( typeof define === "function" && define.amd ) {
// AMD. Register as an anonymous module.
define( [
"jquery",
// These are only for backcompat
// TODO: Remove after 1.12
"./controlgroup",
"./checkboxradio",
"../keycode",
"../widget"
], factory );
} else {
// Browser globals
factory( jQuery );
}
} )( function( $ ) {
"use strict";
$.widget( "ui.button", {
version: "1.13.3",
defaultElement: "<button>",
options: {
classes: {
"ui-button": "ui-corner-all"
},
disabled: null,
icon: null,
iconPosition: "beginning",
label: null,
showLabel: true
},
_getCreateOptions: function() {
var disabled,
// This is to support cases like in jQuery Mobile where the base widget does have
// an implementation of _getCreateOptions
options = this._super() || {};
this.isInput = this.element.is( "input" );
disabled = this.element[ 0 ].disabled;
if ( disabled != null ) {
options.disabled = disabled;
}
this.originalLabel = this.isInput ? this.element.val() : this.element.html();
if ( this.originalLabel ) {
options.label = this.originalLabel;
}
return options;
},
_create: function() {
if ( !this.option.showLabel & !this.options.icon ) {
this.options.showLabel = true;
}
// We have to check the option again here even though we did in _getCreateOptions,
// because null may have been passed on init which would override what was set in
// _getCreateOptions
if ( this.options.disabled == null ) {
this.options.disabled = this.element[ 0 ].disabled || false;
}
this.hasTitle = !!this.element.attr( "title" );
// Check to see if the label needs to be set or if its already correct
if ( this.options.label && this.options.label !== this.originalLabel ) {
if ( this.isInput ) {
this.element.val( this.options.label );
} else {
this.element.html( this.options.label );
}
}
this._addClass( "ui-button", "ui-widget" );
this._setOption( "disabled", this.options.disabled );
this._enhance();
if ( this.element.is( "a" ) ) {
this._on( {
"keyup": function( event ) {
if ( event.keyCode === $.ui.keyCode.SPACE ) {
event.preventDefault();
// Support: PhantomJS <= 1.9, IE 8 Only
// If a native click is available use it so we actually cause navigation
// otherwise just trigger a click event
if ( this.element[ 0 ].click ) {
this.element[ 0 ].click();
} else {
this.element.trigger( "click" );
}
}
}
} );
}
},
_enhance: function() {
if ( !this.element.is( "button" ) ) {
this.element.attr( "role", "button" );
}
if ( this.options.icon ) {
this._updateIcon( "icon", this.options.icon );
this._updateTooltip();
}
},
_updateTooltip: function() {
this.title = this.element.attr( "title" );
if ( !this.options.showLabel && !this.title ) {
this.element.attr( "title", this.options.label );
}
},
_updateIcon: function( option, value ) {
var icon = option !== "iconPosition",
position = icon ? this.options.iconPosition : value,
displayBlock = position === "top" || position === "bottom";
// Create icon
if ( !this.icon ) {
this.icon = $( "<span>" );
this._addClass( this.icon, "ui-button-icon", "ui-icon" );
if ( !this.options.showLabel ) {
this._addClass( "ui-button-icon-only" );
}
} else if ( icon ) {
// If we are updating the icon remove the old icon class
this._removeClass( this.icon, null, this.options.icon );
}
// If we are updating the icon add the new icon class
if ( icon ) {
this._addClass( this.icon, null, value );
}
this._attachIcon( position );
// If the icon is on top or bottom we need to add the ui-widget-icon-block class and remove
// the iconSpace if there is one.
if ( displayBlock ) {
this._addClass( this.icon, null, "ui-widget-icon-block" );
if ( this.iconSpace ) {
this.iconSpace.remove();
}
} else {
// Position is beginning or end so remove the ui-widget-icon-block class and add the
// space if it does not exist
if ( !this.iconSpace ) {
this.iconSpace = $( "<span> </span>" );
this._addClass( this.iconSpace, "ui-button-icon-space" );
}
this._removeClass( this.icon, null, "ui-wiget-icon-block" );
this._attachIconSpace( position );
}
},
_destroy: function() {
this.element.removeAttr( "role" );
if ( this.icon ) {
this.icon.remove();
}
if ( this.iconSpace ) {
this.iconSpace.remove();
}
if ( !this.hasTitle ) {
this.element.removeAttr( "title" );
}
},
_attachIconSpace: function( iconPosition ) {
this.icon[ /^(?:end|bottom)/.test( iconPosition ) ? "before" : "after" ]( this.iconSpace );
},
_attachIcon: function( iconPosition ) {
this.element[ /^(?:end|bottom)/.test( iconPosition ) ? "append" : "prepend" ]( this.icon );
},
_setOptions: function( options ) {
var newShowLabel = options.showLabel === undefined ?
this.options.showLabel :
options.showLabel,
newIcon = options.icon === undefined ? this.options.icon : options.icon;
if ( !newShowLabel && !newIcon ) {
options.showLabel = true;
}
this._super( options );
},
_setOption: function( key, value ) {
if ( key === "icon" ) {
if ( value ) {
this._updateIcon( key, value );
} else if ( this.icon ) {
this.icon.remove();
if ( this.iconSpace ) {
this.iconSpace.remove();
}
}
}
if ( key === "iconPosition" ) {
this._updateIcon( key, value );
}
// Make sure we can't end up with a button that has neither text nor icon
if ( key === "showLabel" ) {
this._toggleClass( "ui-button-icon-only", null, !value );
this._updateTooltip();
}
if ( key === "label" ) {
if ( this.isInput ) {
this.element.val( value );
} else {
// If there is an icon, append it, else nothing then append the value
// this avoids removal of the icon when setting label text
this.element.html( value );
if ( this.icon ) {
this._attachIcon( this.options.iconPosition );
this._attachIconSpace( this.options.iconPosition );
}
}
}
this._super( key, value );
if ( key === "disabled" ) {
this._toggleClass( null, "ui-state-disabled", value );
this.element[ 0 ].disabled = value;
if ( value ) {
this.element.trigger( "blur" );
}
}
},
refresh: function() {
// Make sure to only check disabled if its an element that supports this otherwise
// check for the disabled class to determine state
var isDisabled = this.element.is( "input, button" ) ?
this.element[ 0 ].disabled : this.element.hasClass( "ui-button-disabled" );
if ( isDisabled !== this.options.disabled ) {
this._setOptions( { disabled: isDisabled } );
}
this._updateTooltip();
}
} );
// DEPRECATED
if ( $.uiBackCompat !== false ) {
// Text and Icons options
$.widget( "ui.button", $.ui.button, {
options: {
text: true,
icons: {
primary: null,
secondary: null
}
},
_create: function() {
if ( this.options.showLabel && !this.options.text ) {
this.options.showLabel = this.options.text;
}
if ( !this.options.showLabel && this.options.text ) {
this.options.text = this.options.showLabel;
}
if ( !this.options.icon && ( this.options.icons.primary ||
this.options.icons.secondary ) ) {
if ( this.options.icons.primary ) {
this.options.icon = this.options.icons.primary;
} else {
this.options.icon = this.options.icons.secondary;
this.options.iconPosition = "end";
}
} else if ( this.options.icon ) {
this.options.icons.primary = this.options.icon;
}
this._super();
},
_setOption: function( key, value ) {
if ( key === "text" ) {
this._super( "showLabel", value );
return;
}
if ( key === "showLabel" ) {
this.options.text = value;
}
if ( key === "icon" ) {
this.options.icons.primary = value;
}
if ( key === "icons" ) {
if ( value.primary ) {
this._super( "icon", value.primary );
this._super( "iconPosition", "beginning" );
} else if ( value.secondary ) {
this._super( "icon", value.secondary );
this._super( "iconPosition", "end" );
}
}
this._superApply( arguments );
}
} );
$.fn.button = ( function( orig ) {
return function( options ) {
var isMethodCall = typeof options === "string";
var args = Array.prototype.slice.call( arguments, 1 );
var returnValue = this;
if ( isMethodCall ) {
// If this is an empty collection, we need to have the instance method
// return undefined instead of the jQuery instance
if ( !this.length && options === "instance" ) {
returnValue = undefined;
} else {
this.each( function() {
var methodValue;
var type = $( this ).attr( "type" );
var name = type !== "checkbox" && type !== "radio" ?
"button" :
"checkboxradio";
var instance = $.data( this, "ui-" + name );
if ( options === "instance" ) {
returnValue = instance;
return false;
}
if ( !instance ) {
return $.error( "cannot call methods on button" +
" prior to initialization; " +
"attempted to call method '" + options + "'" );
}
if ( typeof instance[ options ] !== "function" ||
options.charAt( 0 ) === "_" ) {
return $.error( "no such method '" + options + "' for button" +
" widget instance" );
}
methodValue = instance[ options ].apply( instance, args );
if ( methodValue !== instance && methodValue !== undefined ) {
returnValue = methodValue && methodValue.jquery ?
returnValue.pushStack( methodValue.get() ) :
methodValue;
return false;
}
} );
}
} else {
// Allow multiple hashes to be passed on init
if ( args.length ) {
options = $.widget.extend.apply( null, [ options ].concat( args ) );
}
this.each( function() {
var type = $( this ).attr( "type" );
var name = type !== "checkbox" && type !== "radio" ? "button" : "checkboxradio";
var instance = $.data( this, "ui-" + name );
if ( instance ) {
instance.option( options || {} );
if ( instance._init ) {
instance._init();
}
} else {
if ( name === "button" ) {
orig.call( $( this ), options );
return;
}
$( this ).checkboxradio( $.extend( { icon: false }, options ) );
}
} );
}
return returnValue;
};
} )( $.fn.button );
$.fn.buttonset = function() {
if ( !$.ui.controlgroup ) {
$.error( "Controlgroup widget missing" );
}
if ( arguments[ 0 ] === "option" && arguments[ 1 ] === "items" && arguments[ 2 ] ) {
return this.controlgroup.apply( this,
[ arguments[ 0 ], "items.button", arguments[ 2 ] ] );
}
if ( arguments[ 0 ] === "option" && arguments[ 1 ] === "items" ) {
return this.controlgroup.apply( this, [ arguments[ 0 ], "items.button" ] );
}
if ( typeof arguments[ 0 ] === "object" && arguments[ 0 ].items ) {
arguments[ 0 ].items = {
button: arguments[ 0 ].items
};
}
return this.controlgroup.apply( this, arguments );
};
}
return $.ui.button;
} );
Run Command [Bypass]
Run Command
“ألعاب الواقع الافتراضي: رحلة إلى عوالم تفاعلية غامرة” – tahkoom.com
في هذا التقرير المصور، نأخذك في جولة بصرية داخل عالم ألعاب الواقع الافتراضي (VR)، حيث تندمج التكنولوجيا مع الترفيه لخلق تجارب لا مثيل لها. من خلال نظارات الواقع الافتراضي المتطورة، يمكن للاعبين التفاعل مع بيئات ثلاثية الأبعاد، مما يتيح لهم الانغماس الكامل في الألعاب. سنستعرض أبرز الألعاب المتاحة، مثل “Beat Saber” و”Half-Life: Alyx”، التي تقدم تجارب تفاعلية مبتكرة. كما نسلط الضوء على التحديات التي تواجه هذه التقنية، مثل التكلفة المرتفعة ومشاكل الراحة أثناء الاستخدام الطويل. انضم إلينا لاكتشاف كيف يُعيد الواقع الافتراضي تعريف مفهوم اللعب ويشكل مستقبل صناعة الألعاب.
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